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Mid-Air (Forums : Ideas & Concepts : Mid-Air) Locked
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Jan 13 2004 Anchor

Hi.

I'm longing really bad for a mid-air mod for q3.

The original is part of the K-team mod for QuakeWorld. But I haven't seen it for q3.
And I'm looking for someone who can help me make it.

The game is somewhat like instagib. You only have the rocketlauncher (and gauntlet) and only kill the enemy when he's in the air. The fysics are a bit different too, it's alot esier to get the enemy up in the air with a rocket, ie. the knockback or whatever it's called are higher. The rockets also get more power if they hit a player thats already in the air. Most of the time one rocket kill the enemy.
You score points by hitting the enemy when he's high in the air (you get midair,silver midair, gold midair depending on the distance) or when you just kill the enemy, usually you kill the enemy when you hit him with a rocket when he's in the air.
There's some more things but no major differencies from the original.

Anyone interested? Mail me! erikinc@bredband.net
In other case, where can I read some "getting-started" help for modding =P

/ laser

ambershee
ambershee Nimbusfish Rawks
Jan 14 2004 Anchor

What makes this different from Rocket Crowbar other than the whole putting in the air thing?
You shouldn't be requesting help for a project like this - just learn to code it yourself then get a 2d artist in afterwards to implement any additional details you might need, and after that a mapper to make some nice new maps for your mod.

Jan 14 2004 Anchor

Inspired by Painkiller's People Can Fly mode?

a_llama
a_llama Teh moddb llama
Jan 14 2004 Anchor

Aren't people can fly the company making painkiller?

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