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[LF] UE4 IndieGame seeks 3D Enviro Artist! (Forums : Recruiting & Resumes : [LF] UE4 IndieGame seeks 3D Enviro Artist!) Locked
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reok
reok SR Project Lead
Jul 8 2015 Anchor

We are MountainWheelGames, a small team of aspiring game developers collaborating via the internet with the sole purpose of creating Stone Rage. Oceans separate us, few of us have ever met one another or even know what each other look like, but we know who we are through our collective work. We're artists, we're animators, we're character designers, we're writers, we're composers, we're programmers and we're planners. We want nothing more than to kick-start our efforts and make a place for ourselves in the gaming industry, and remaining completely independent is something that we've chosen. Contact us: marco(at)stoneragegame(dot)com

Stone Rage is an online third person multiplayer survival PC game set within the Pleistocene era. Players will find friends and create enemies as they struggle for survival through a prehistoric landscape filled with dangerous animals, scarce resources, and a harsh climate. Scavenge for materials to craft strong or cunning weapons, perfect for securing your next meal or to raid your enemies with. Travel north into the mountains to collect rare obsidian and create a spear powerful enough to take down a mighty mammoth. However, be sure to create warm enough clothes and homes to survive the cold winters, else you'll be forced to migrate back south before you freeze. Choose to play as a human, neanderthal, or even one of the many animal classes as you explore the world of Stone Rage to forge your own path to survival.

About the game:

  • Game Title: Stone Rage
  • Platform: PC
  • Genre: Open-World Survival
  • Theme: Prehistory
  • Camera View: Third Person
  • Engine: Unreal Engine 4
  • Company: Mountainwheel Games
  • Compensation: Royalties, Milestone payment
  • Team Communication: Skype, Email, Confluence, Trello
  • File sharing: Tortoise Subversion (SVN)
  • Highly Organized & Structured team!
  • Contact Email: marco@stoneragegame.com


Team Structure (only lead departments):

  • Project Lead: Marco Muellner
  • Lead Coder: David Bull
  • Lead VFX: Patrick Doran
  • + 10 other team members


What we offer:

  • Royalties (% from future revenues)
  • Milestone-payment (kickstarter)
  • Work from home!
  • You get to decide when to work/not work
  • Shown in credits on websites, in-game and more
  • You'll be an integral part of a small, talented team of developers
  • You'll have intrinsic design input, and creative say in the development of the game.

General Requirements

From all the positions below you need the following general requirements to be part of the team.

  • High interest in our game
  • Interest in learning UE4 (optional and position-related). It's amazingly easy to learn, and it's free-to-use.
  • Having time to actually work on this project. If you are too busy, and have too many projects going on, don't apply please!
  • Very good english communication and frequent Skype usage!
  • Must be at least 20 years old


1x 3D Environment Artist

  • Experienced in organic environment creation ( vegetation, foliage, etc.)
  • Experienced with PBR Texturing (Physical Based Rendering)
  • Speedtree experience or willing to learn
  • UE4 experience or willing to learn
  • Portfolio / Demo Reel / Website to show
  • Example: Dropbox.com
  • At least 10 hours per week available to work and chat via Skype
  • Long-term interest and availability (+2 months)

3x Texture Artist

  • Great knowledge of 3d modeling & texturing process
  • Experienced in realistic texture painting
  • Experienced in PBR Texturing (Physical Based Rendering)
  • Optional: Willing to learn Unreal Engine 4 basics and material setup.
  • At least 12 hours per week available to work and chat via Skype
  • Long-term interest and availability (+2 months)

1x C++ Gameplay Programmer

  • Excellent experience in C++
  • Experience with game code, game logic etc.
  • Experienced with UE4
  • Optional: Experienced with Blueprints in UE4
  • Willing to work with 2 other programmers
  • Specialized in one of them: Gameplay Mechanics, A.I., Graphical Programming
  • At least +10 hours per week available to work and chat via Skype
  • Long-term interest and availability (+6 months)


For more information and applications, do not hesitate to email me anytime.
Contact Email: marco@stoneragegame.com
• IndieDB: Indiedb.com
• Facebook Official: Facebook.com
• YouTube Official: Youtube.com
• Twitter Official: Twitter.com
• Steam: Steamcommunity.com

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