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Importing a model into source problem (textures missing) | Locked | |
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May 16 2009 Anchor | ||
Hi, I'm somewhat new to compiling and importing models into the source engine (hammer) I placed the vtf files and the vmt files into the materials/models/boat folder Now I think the problem lies within my 3d program (cinema 4d), I read somewhere that I had to name my textures "material/models/boat/boat.vmt" (my name for the texture) my .qc file: $modelname "boat\boat.mdl" any help would be very much appreciated nobody? |
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May 26 2009 Anchor | ||
hey, Ive had this problem too, open up your .smd...or .mdl one of the two in somthing like wordpad, then search and replace the texture locations with the locations of your texture file, its a little dirty but it works, hope this helped! |
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