Posts | ||
---|---|---|
How do i make glass see threw | Locked | |
Thread Options | ||
|
Apr 30 2003 Anchor | |
How do i make glass see threw, i thought it would be the same as making a fence see threw... but it isnt... how do you do it. -- Nothing. |
||
|
Apr 30 2003 Anchor | |
|
Apr 30 2003 Anchor | |
I presume this is Half-Life? If so: The render mode for fences is solid and the render amount is 255. For glass the render mode is texture and the render amount is around 100. Lower values are clearer. |
||
Apr 30 2003 Anchor | ||
threw = through -- Why wont it save me? |
||
|
Apr 30 2003 Anchor | |
If for Quake, just slap a alpha-edish TGA on it for transparency, and make it a func_wall. -- < insert subject games here >
|
||
|
Apr 30 2003 Anchor | |
Ok, thanks jacksonj04 , and sorry for not making it more clear, yeah HL Valve hammer -- Nothing. |
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.