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HL2: Making Dog Chase/Follow the Player | Locked | |
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Oct 20 2008 Anchor | ||
I'm trying to work on a way to make Dog chase the player without having He chases after the object but one he get there he starts teleporting to it if it moves, instead of running to it. I also can't figure out a way to parent objects to players. I've tried using the !player object with no luck so far. |
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Nov 25 2008 Anchor | |
Hello, to make dog follow the player firstly add a "ai_goal_follow". Then open the entity, click the Field "Actor(s) to effect" and type in Dogs name. Then goto the field "Target Entity" and type in !player . The rest of the fields are self-explained. Hope this helps |
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