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[HIRE] Game Engineer +18yrs Industry Experience Available for Contracts (Unity,C#,JS,Etc.) | Freelance/Contract/Perm | Locked | |
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Oct 26 2015 Anchor | ||
About Me ---------------------------------------- I am a professional game developer and full-stack engineering jack-of-all trades. I’ve had an extremely successful career spanning ~18+ years launching many successful start-ups, most notably Snapfish.com which I was a founding engineer, and now services +46-million users in 27 countries world wide. I can learn absolutely anything at hypersonic speeds, and am generally extremely fast end efficient. The last several years I have been working with Unity and C# and would like to continue working in this environment. I am available for hire for any contact work with any part or layer of your Unity project, ideally working on your core product. My rates are more than reasonable, as I enjoy creating a great product and being a member of a fun team more than anything. I am comfortable with a wide variety of languages and environments in general including but not limited to:
Game Engine Experience ---------------------------------------- I have worked with most major game engines including but not limited to:
Platform Experience ----------------------------------------
Advanced Talents ---------------------------------------- I also have experience in designing and developing emerging technologies and advanced concepts/techniques in artificial intelligence and machine learning at some of the most elite organizations engaging in this type of development including, Hewlett-Packard Laboratories, ArcSight and Snapfish. Sample Mobile and Desktop Projects ---------------------------------------- Additional samples of my latest work can be found on my latest project’s website; Beastmouse.com, as well as on my GitHub profile: Github.com LinkedIn: Linkedin.com Current Resume: Github.comæ.pdf Current Resume(3-page): Github.comæ-3Page.pdf If you would like to hire me, please email me at yurigreen@gmail.com. My rate is very reasonable, and can be flexible based on the scale and duration of your project(s). All used software and tools I use are full professional licenses, particularly Unity Pro, Unity iOS/Android, etc. For all full-range testing, I also own ALL the most popular mobile tablets and handsets, particularly any new Apple iOS products, as well as a full compliment of Android tablets and normal and/or 3D handsets. |
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