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Good 2D game | Locked | |
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Mar 24 2012 Anchor | ||
Hi im bharu and i had a question in midn |
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Mar 24 2012 Anchor | ||
...Is this a joke or not? I can't tell. If it is a joke, no, because 3D games have a whole extra D. If not a joke, yes. See Castle Crashers, Space Pirates and Zombies, Binding of Issac, Angry Birds, Plants vs Zombies, Puzzle Quest and so on. |
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Mar 27 2012 Anchor | |
2D or 3D does not matter at all I would say. Remember that some of the most legendary games of all times are 2D: But, you should know that the development time for a 3D game is much longer than for a 2D game because of the longer pipeline and the increased technical difficulty. So if your idea can fit onto just 2 dimensions then go with 2D. Edited by: Nightshade |
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Apr 5 2012 Anchor | ||
I agree !! |
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Apr 5 2012 Anchor | |
Apr 9 2012 Anchor | ||
I am not care so much whether the game is 3D or 2D,all player are like games which are funny and unique. |
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Apr 10 2012 Anchor | ||
My advice on what you've said is in red Mat. As for the OP. Personally though I'm a fan of combining both, or creating what is known as 2.5D/Pre-Rendered 3D. Its an inexpensive way to fake 3d and the results in many cases look better than their hand drawn counterparts. Its not necessarily about which is better to use but rather what tools you're most confident with.. So try to use the workflow that best suits your strengths and go from there.
Engine and programming wise hell yes. Art wise I don't know because with 2D it can start to get along the lines of how ambitious you want to be with the style. If you're doing hand drawn backgrounds that can take just as much time as a 3D attempt. This is coming from my own personal experience. In the past we've always been more inclined to mix 3D and 2D. Edited by: formerlyknownasMrCP |
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Apr 10 2012 Anchor | |
One solution to isometric 2D-animation is to first build ýour character (or other asset) in 3D, animate it and then use render screenshots of said model which you post-process in Photoshop. Or you just use them as a guide for your from-scratch drawings. Edited by: Nightshade |
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May 14 2012 Anchor | ||
I think the more complex games use 3D, but 2D isn't that bad at all I think. As someone said earlier, I think it's best to start in 2D and do 3D later since it costs so much work. |
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Jul 11 2012 Anchor | ||
well there are so many 2d games are available in the market .but as we all know that technology is growing day by day and the 3D games are also.... |
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