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Game Of Engines Is Recruiting... (Forums : Recruiting & Resumes : Game Of Engines Is Recruiting...) Locked
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Sep 29 2012, 5:03pm Anchor

Hello, My name is Sam and I am the lead software engineer in a development team called "Devine". I have been writing up ideas and concepts for a 2D game engine for quite some time now and have gone through hundreds of test builds. I am currently working on the level editor and this is proving to be something of a pain without a team to support me (I would ask my own team but they have no experience in software / game engine development) and so I am looking for some people to help me out with this engine.

Let me tell you a little bit more about the engine itself. The current name we are using for this engine is: Game Of Engines. It was originally written in VB.NET and designed using visual studio 2010 but after running into numerous problems I switched to Qt as it seemed like one of the better options. The level editor is the main thing that this project will be focusing on as it is one of the biggest parts about this engine. The engine itself, however, it the core of everything. At the moment it has the ability to compile to: Linux, Mac, PC, Nintendo DS and I am almost finished making it compatible with the Dreamcasts' makefiles and headers.

If you think you can help out and want to make a pretty awesome engine and an even more awesome game then please email me at: teamdevine@yahoo.com - You must have a basic understanding of either Visual Studio (VB.Net) or Qt(C++).

Thanks for reading this guys, I really appreciate you taking the time,
Sam

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