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FGD, EXE, ETC (Forums : Coding & Scripting : FGD, EXE, ETC) Locked
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Kriegmorder
Kriegmorder 'Stanger
Oct 3 2004 Anchor

I inserted a few enemies and allies from Opposing Force into the Half-Life FGD for my mod and saved it as finalrun.fgd I can insert the enemies and allies into the map, but when I compile it they don't show up. How do I fix this?

Secondly Does anyone know how I can make a custom .EXE file or tell me how to make it so that Hammer will launch my actual mod and not just Half-Life? It has a tendency to launch only Half-Life and not my mod.

This is my current Sub-Directory for my Mod
FINAL RUN
Folders
cl_dlls
dlls
events
gfx
---shell
hw
maps
---graphs
models
SAVE
sound
sprites
FILES
WADS(AG1,AG3,decals,fonts,gfx,sec1,rustytruck)
HLFR shortcut (C:\Sierra\Half-Life\hl.exe -game finalrun -dev)
Readme.txt
titles.txt
Server.cfg
listenserver.cfg
Finalrun.FGD

If i'm missing anything please tell me.

I also need to know how make a new logo .avi or change the existing Half-Life one.

I thank you for any help you offer.

P.S. even though it says mu mod is closed I decided to restart last week.

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If you can't beat them, arange to have them beaten. -George Carlin. AndyG

Oct 3 2004 Anchor

FGDs are only used by WorldCraft/Hammer (the map editor). You still need to have the actual code for the new bad guys in your mod.

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ShortCutMan
ShortCutMan ♥ Pure ♥ Bred ♥ Geek ♥
Oct 4 2004 Anchor

And their art too, which would consist of the *.MDL file.

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Kriegmorder
Kriegmorder 'Stanger
Oct 4 2004 Anchor

I have the *.MDL files. where does the "actual code" come from?

--

If you can't beat them, arange to have them beaten. -George Carlin. AndyG

Oct 4 2004 Anchor

AndyG they are in the *.dlls but the *.dlls are like *.bsps cause they are compiled versions of sources.
bsp files are compiled maps, dll files are compiled code and also there ARE not dll compilers to extract the C++ source code.

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Kriegmorder
Kriegmorder 'Stanger
Oct 4 2004 Anchor

So in other words I or someone else has to write a whole new code?

If that's the case then someone else will have to do it cause I never learned anything on/for C++.

Edited by (in order): Kriegmorder, Kriegmorder

--

If you can't beat them, arange to have them beaten. -George Carlin. AndyG

leilei
leilei The person who doesn't like anything
Oct 4 2004 Anchor

AndyG wrote: So in other words I or someone else has to write a whole new code?


The source code is in the HL SDK.

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