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CryEngine | Locked | |
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May 30 2012 Anchor | ||
Hi all, Sorry if this is in the wrong section but i am planning on making a Stargate Mod, The engine i know the most about is CryEngine. But the problem i am having is deciding whether to use the CryEngine 2 or CryEngine 3 engine. Both are great but in my opinion CryEngine 3 looks more realistic, However there are limited props and textures included. I know i will have to make several models as it is a Stargate mod but, i have very little to start off with Any advice will be much appreciated IceMan Thanks for nothing. Doesnt matter now ive decided what i will use. I will no longer ask on this website for help as it is like asking my arse |
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Jun 4 2012 Anchor | ||
For a mod or for an indie game? IMHO, CryENGINE 2 is the most advanced & nifty engine overall and most suited for mods, and well, there's no other option than CryENGINE 3 for indie games. (Though it'd be nice to see a free SDK of CE2.) |
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Jun 5 2012 Anchor | ||
I think someone is mistaking the CryEngine SDK with the Crysis mod SDK. That being said, the CryEngine 3 is the way to go. It's more advanced. The poster above me has mistaken the CryEngine with Crysis. Crysis 2 was hold back by the limitations of consoles. You don't target them and therefore don't need to give a crap. |
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Jun 6 2012 Anchor | ||
By "CryENGINE 2" meant both Crysis & Crysis Wars tools/SDK plus assets from Warhead, IMHO, for mods it's more suitable than "trimmed" Crysis 2 and its mod tools. Crysis is gameplay-wise (code etc) more polished, too. (Unless he's planning to make an indie, which can use all the engine goodies of CE3 but hardly any assets from Crysis 2 as you mentioned.) Edited by: feillyne |
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