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Black Mesa map (Forums : Level Design : Black Mesa map) Locked
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May 6 2011 Anchor

I posted this in Black Mesa source and they told me "the moderator must give authorize your post first" and my post never appeared so, I came here.
There is this thread:
Forums.blackmesasource.com
I wanted some advice on how to do this myself on blender, 3dsmax or hammer.

May 12 2011 Anchor

That's a orthographic projection.

You can do it by accident in 3dsmax by trying to use camera controls on a ortho viewport. You could just do that and render the viewport.

If you want to do it more properly then you can use the VrayPhysicalCamera camera in Vray for 3dsmax if you have it. It's as easy as just turning orthographic on in the camera settings.

Unfortunately those are the only 2 ways I can think of off the top of my head. Try googling orthographic renders if this doesnt help.

EDIT: I just read through the thread. They did it with geometry exported to Blender. It's very likely that Blender has orthographic projection built in and it's free so that might be the way to go.

Edited by: ShinobiNFC

May 18 2011 Anchor

Thank you. Now I am trying to import the maps. Ill try to figure that out.

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