|Asimov Foundation Series Based Sandbox MMO: Seldon Crisis||Post Reply|
|Jun 16 2014, 6:28am Anchor|
Ok here i go, is 9 months i am working on this: www.seldoncrisis.com with a team of ppl. is a sandbox mmo based on the isaac asimov foundation series, models lore gameplay video etc are all fine, we are a small group roughly 15-20 ppl (some collaborate only)
Right now we are working on 3 videos, a teaser 5/10min , a dev commentary and another more "viral"
Main problematic approch is the marketing how to get ppl know about us? make a sandbox mmo with no istances (eve like) is a huge deal so we aim to launch a crowdfounding campaign and we need quite a bit of $ for make this doable.
Suggestions? like interviews but wherE?
Overall the advertizing aspect of the game industry i wanna hear your opinions
Edited by: SeldonCrisis
|Jun 21 2014, 5:42am Anchor|
1) Quality dev diaries are a way to go. You make a dev post then you can crosspost (copy) it on Indie DB and other sites like Tumblr or perhaps also another website, an official separate dev blog specifically dedicated to your collective dev blogging (a blog that can hold even less relevant/worthy posts nonetheless related to the game and keeping people's attention on it).
2) Video logs. If you have a trailer on your website, post it on Indie DB Videos, YouTube, Dailymotion, Vimeo etc. you can use the same video and video description for all of them.
3) Get all your team to write their own blog posts or tweets or facebook posts about the game, make yourself and them mention the game to all your friends, etc
4) Social networks, yes. One thing is making your dev members use social networks to promote the game, another thing is you / the leader / the PR/marketing magician add tweets and facebook posts linking all your dev diaries and your achievements, events etc. The latter is very important as it makes your devteam look alive.
5) Drop an email to big editorial sites like Kotaku IGN etc. if they do a post about your game, they will bring you lots of good-hearted exposure.
?) Interviews are only mixedly/moderately effective, depends on the site and editors you would be interviewed by.
X ) IMHO, banners may not work at all unless you exchange banners/ads with some big site which you can't really hope for as it's only network-to-network exchange not gamesite-to-network one.
X ) IMHO, paid ads are much less effective or completely ineffective because of many people using ad blockers, or skipping or ignoring ads even without an adblock - so you can forget about ads.
Edited by: feillyne
|Jul 3 2014, 8:22am Anchor|
thx for answer yeah we gonna try some of this
|Jul 23 2014, 7:22pm Anchor|
Everything @Feillyne just said. Seriously, some damn good advice right there.
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