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Announcing First of Four for Source | Locked | |
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May 30 2005 Anchor | |
(Sorry for the laziness, but there's only so many ways I can say the same thing. ^_^; ) So there you have it, the latest of the HL2 modification efforts. As stated above, the project currently needs anyone willing to offer any sort of input, but mappers and coders are currently top priority. So if you've been itching to create a metropolis, have the knowhow to create an RPG in Source, or simply have a strange obsession with the supernatural, come on in! You can find our ModDB page here, and our (slightly under construction) webpage here. Hope to see some of you there! ^_^ Edited by: Viktor -- First of Four - Vampires, Mages, and Demons in a modern city, brought to you courtesy of Source.
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May 31 2005 Anchor | |
Too ambitious, especially for Source.Everyone thinks that fancy physics and the likes are what make a game.... \me rolls eyes Unless you're planning on having a server with a maximum capacity of about 12 players, your "game" would crash before it even started.What skills/knowledge do you possess yourself, because it sounds like you just want a bunch of people to make this for you while you sit back and "manage". Edited by (in order): CyanideCotdPnuts, CyanideCotdPnuts, CyanideCotdPnuts -- When there is no more room in Hell, the Dead will walk the Earth. chis wrote: |
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May 31 2005 Anchor | |
1) Do you have any modding skills? ("Team Leader" or "Ideas Guy" don't count) 2) Do you have any modding experience? What you're suggesting is very advanced and far too hard for someone unexperienced. -- Defeat in Detail 2 - Standalone RTS Game |
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May 31 2005 Anchor | ||
Too bad physics make a game, along with AI, graphics, story, characters, dialogue... [/end smartass routine]. Stop with the rediculous argument about what does and doesn't make a game. It's seriously annoying. I think it sounds like a fun project to work on, despite the ambitiousness. If somebody has to make something along the lines of a living, breathing society outside of big budgets and paid employees, why can't this man? I don't see anything wrong with this idea, other than the fact of vampires, demons, and mages coexisting together (sounds like you're just compiling every different fabled creature into one mod). For what it's worth, this man really has his act together and has a clear set goal on what he hopes to achieve. Every mod needs members, so don't go attacking him if he's asking for them. Take a step back, clear your head, and then type. Of course, I also would like to know what your skills and experience are in the modding world, since it doesn't really seem like this is your first time. -- "He who fights with monsters might take care lest he thereby become a monster." |
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May 31 2005 Anchor | |
I don't think there's nothing wrong in that... Just look at some Dungeon Keeper game.. there's a bunch of different similar creatures coexisting together and fighting against the "good" guys. |
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May 31 2005 Anchor | ||
different similar? -- teamgames are for those who want to blame their losses on others. Play deathmatch you wuss. |
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May 31 2005 Anchor | |
Smoke more weed and you'll understand what I'm saying or pay more attention in the school.. But I can explain it for your inferior mind. Different means the various monsters Dungeon Keeper has. If you don't understand now, I can't help you. Edited by: TwinBeast |
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May 31 2005 Anchor | ||
physics make a game more fun. if half life 2 didnt have physics, it would suck so much more. |
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May 31 2005 Anchor | |
I thought HL2's reliance on Physics made it suck more. It was more of a physics puzzle game than an FPS. And the physics weren't even that realistic - If you're gonna base your game on physics, don't have the player able to stick his magic hands through walls or drag plastic barrels full of air underwater with ease. -- Defeat in Detail 2 - Standalone RTS Game |
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May 31 2005 Anchor | |
I'm constantly reading physics psychics and thinking it's some fortune telling game. |
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May 31 2005 Anchor | |
Ah, multiple responses... some of which are negative and/or unproductive, to say the least, but you take what you can get. First of all, if you have read into the mod before bashing it, even to the degree of going to the ModDB page, you would have seen that it is intended to be single-player, so your 12 player comment is somewhat irrelevant to this mod. Even I, for all my ambitions, know the limits of modern technology. This is simply an attempt to overcome them to create a larger, more dynamic world. My experience in creating mods? This, I will admit, is somewhat limited in actual application (ie, no mods carry my name on them), but in the areas needed to mod games I'm kind of a "Jack-of-all-Trades" kind of deal, except I'd rate myself more of a nine of diamonds. :p As for the whole supernatural things, to see the most popular example of what I'm trying to go for, I'd suggest White Wolf's World of Darkness games. Although the new version has only three player choices (Vampires, Werewolves, and Mages), the old version had many, from the more popular (Vampires, Werewolves, Mages, Demons) to the rather obscure (Mummies, Changelings, Kindred of the East, etc). (On a side note, I know absolutely nothing about any in the latter category. ^_^ ) So, hopefully this answers any of your questions. If not, feel free to ask away. The more questions answered, the less to be answered later. Edited by: Viktor -- First of Four - Vampires, Mages, and Demons in a modern city, brought to you courtesy of Source.
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May 31 2005 Anchor | |
I know you said that no mod has any of your work in it... but, do you have any examples of the work you have done before or working on? Edited by: usernamee |
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May 31 2005 Anchor | |
<Arg! Stupid crashing after posting so I have to re-write everything! Oh well... I guess you'll just get version 2! > I wish I did, but recently just got back from an extended vacation from life and got a new computer. A better one, but unfortunately without all of the files. As for what I can do, as I said before, I can do a little of everything, or at least understand it. And so you have my little mod-making resume. May it satisfy your appetite without being too fattening. Edited by: Viktor -- First of Four - Vampires, Mages, and Demons in a modern city, brought to you courtesy of Source.
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