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Allysium Quest Logic | Locked | |
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Mar 28 2004 Anchor | ||
*QUEST LOGIC UPDATE* The Quest logic in Allysium is going to open up some extremely incredible options for quests!! here are some of the features 1.Conversation branches based on Quest states!!! The skinny 2.Global conversation state checks for all npc's!!! 3.Global Conversation branches based on Quest Completetion!!! 4.Scid Activation from any conversation branch!!!! *Reward Systems* 5.Inventory to inventory item transfer!!!! and 8.Item reward from any conversation branch!! This gizmo allows an npc to place an item directly in your inventory, if your inventory is full it will drop the item on the ground and display a message, it will also remove an item from your inventory for quest completions!! and of course display a message 6.Experience award from any conversation branch!! and 7.Gold reward From any conversation branch!! This Gizmo will allow you to reward experience based on your current skill type it will also display a message and you have the option to reward gold as well, with an additional message for that such as "The Party has gained 50 Gold pieces!!" either of these feature can be used solo or combined!! Basically Thanks to some incredible work Done by our Lead Coder Major Hostility we have eliminated the need for writing custom talk skrits!!! -- Madigan |
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Mar 28 2004 Anchor | |
im not gonna read all that, i want more pictures! --
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Mar 29 2004 Anchor | ||
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