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3ds Max | Locked | |
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Jun 10 2009 Anchor | |
How do I merge two objects in 3ds Max? I created a cylinder, which I want to create a top for using a sphere that I split in two. However, I cannot weld the bottom vertexes of the half sphere with the top vertexes of the cylinder, which is sort of a problem. |
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Jun 11 2009 Anchor | ||
Hi (first post ) Edit: Convert them both to editable polys, select one, choose ATTACH from the edit geometry list on the modify panel on the right, then choose the other object to attach it too. You should now be able to target weld the vertices together. Edited by: Deldeus |
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