On the next version!
In addition to the shield (I just finished one of the Station / Shipyard
goa'uld)
For Terran:
Hades -> see screenshots
My new version of 304! ->screenshot
- I removed the 4 originals (Dedale, Korolev, Apollo and Odyssey) to keep only one upgradable 304.
And perhaps the Achilles -> Maybe a Battlecruiser correspondence with Hiigaran! (I am having difficulties because a bug on the .obj , but for now I hope to arrive at the set!)
For the Ancient and the Wraith (in connection with my substitution Races
Former / Hiigaran and Wraith / Vaigr)
Ancient: the new Corvette and a cutting branch comparable to Higarran race
Wraith: No news unfortunately just trying to mix between
Dart controller and resource ....... to see
I cutted the construction branchs again on the basis of Vaigr and specific subsystem
In the alternative consideration of the construction sub-system and research (of the game)
An attempt to balance the vessels and firing of each of the mod races
I do not know if the it was doing that @ home but invariably the
Terran fighter were relatively amorphous (no Response from AI) and that was firing only missiles!
In my attempt to balance the races, I resolved this situation!
Good responsiveness from the hunters now firing more missiles and cannon of the F/X302
X301:
Readjustment of the AI (classdef, cpubuild) *. more vessels and ship
*. wpen to get this result!
Well, I returned to the last vessel in my possession and
which I have left to do!
About The Achilles (hoping to finish in resolving the problem of
file and material shield!)
Shipyard and Taury (same)
Are missing:
---- The Excalibur desperately waiting! consider as destroyer
---- One or two possible corvette
---- The Ares as a frigate and more (currently in my version there is the Promethe or X/BC303 the BC302, and BC304 The Hades!
Four of five in total (compared with Hiigaran)
Written by : Slimbox Edited and translated by: Piper
looking good guys! I like to see progress :)
so when will the mod be released?
the betas already out