The Shoot 'Em Up Kit allows users to create their own professional quality 2D and 3D videogames without programming using a simple drag-and-drop interface. A simple game can be created in just a few minutes while lighting, camera views, behaviours, physics settings, shaders, particle effects and AI can be created and modified to fine-tune a complex game.
This tutorial demonstrates how to use triggers in the Shoot 'Em Up Kit to enable NPCs, activate and deactivate lights, change camera views and end a level.
Posted by tallstudios on May 18th, 2013
This tutorial demonstrates how to use triggers in the Shoot 'Em Up Kit. Four triggers are set up - the first enables NPCs and activates a light, the second deactivates the light, the third switches to a new camera view and the fourth end the level.