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Yorg 0.7 released!
Yorg

Yorg 0.7 released!

Yorg 2 comments

A new version of our free open source racing game for Windows, OSX and Linux!

Preview on next release
Yorg

Preview on next release

Yorg

Some previews on what you will find on Yorg's 0.7 release.

Yorg 0.6 released!
Yorg

Yorg 0.6 released!

Yorg

An update of our free open source racing game has been released!

Yorg's first alpha
Yorg

Yorg's first alpha

Yorg

We have released Yorg's first alpha! Yorg is a free open source racing game for Windows, OSX and Linux.

Iapeto on tracks!
Yorg

Iapeto on tracks!

Yorg

Iapeto is the fourth car in Yorg's team... come and see some screenshots and an ingame video!

AI for Yorg
Yorg

AI for Yorg

Yorg

We have added a basic AI to Yorg, our free open source racing game!

Yorg's updates
Yorg

Yorg's updates

Yorg

Several updates from Yorg, a new open source racing game for Windows, OSX, Linux and browsers!

Our next game: Yorg
Yorg

Our next game: Yorg

Yorg 1 comment

Some info about our next game: Yorg. It is an open source 3D arcade racing game, for Windows, OSX, Linux and browsers.

Free and Open Source
Avolition

Free and Open Source

Avolition

You can now get the full source code, all models and resources of the game and modify it at will, for free. Avolition is now Free (as in free beer).

A Prelude to a Better Game
Scratch The Surface

A Prelude to a Better Game

Scratch The Surface 4 comments

I started work on a new game and I've got some eye-candy to show, both screenshots and video footage. But don't worry that it's all about the look, this...

ModDB & IndieDB Weekly Recap Video

ModDB & IndieDB Weekly Recap Video

Spotlight 5 comments

This week in Mod and Indie news Le Royaume des Ombres gets a new update, Dead Cry goes into open beta, Nali Weapons 3 gets a final release, the indie...

Stick a fork in me, I'm done!
Avolition

Stick a fork in me, I'm done!

Avolition 1 comment

The final line of code written, the last character rigged, the last texture rendered. This game is done! A new (and final) demo is available for download...

Skills, part one.
Avolition

Skills, part one.

Avolition

A short overview of all the 'active' skills (or 'actions') available to all the characters in the game. Part two will be about 'passive skills' and character...

Because health-bars are too mainstream
Avolition

Because health-bars are too mainstream

Avolition 4 comments

Early beta-tests showed that players need some feedback about how much damage they do and how much hit point monsters have. Health-bars are the answer...

Official Demo - Download Now!
Avolition

Official Demo - Download Now!

Avolition 2 comments

Avolition Demo is now available for download. There are downloads for PC Windows, Mac OsX and last but not least a Deb file for both 32 and 64 bit Linux...

The Prairie Dog Bundle

The Prairie Dog Bundle

IndieRoyale 4 comments

The Prairie Dog Bundle sticks its head out the burrow.

Signal Ops Video Preview
Signal Ops

Signal Ops Video Preview

Signal Ops 2 comments

We take a look at the all new strategy FPS hybrid from developer Space Bullet Dynamics. Available now on GoG.com!

Plith Released on Desura
Plith

Plith Released on Desura

Plith

A spatial puzzle where you have to manage several puzzle elements and make quick decisions.

Plith's trailer
Plith

Plith's trailer

Plith

Here is Plith's trailer! It shows the main aspects of the gameplay of Plith, our upcoming game.

Plith's demo
Plith

Plith's demo

Plith

We have just released a development demo of our upcoming game, Plith. Please let us know if there are problems!

Plith's gameplay video
Plith

Plith's gameplay video

Plith

We have added a gameplay video for our upcoming game, Plith.

Zooming Problem
Angels Fall First : The Second Antarean War

Zooming Problem

Angels Fall First : The Second Antarean War 13 comments

In 2aw I have a problem with scaling and zooming. I am not playing with the ships at all! I am playing with radar dots, ship ranges and icons and its...

Switching to Integers
Angels Fall First : The Second Antarean War

Switching to Integers

Angels Fall First : The Second Antarean War 4 comments

Recently I have switched 2aw's simulation to pure integer maths. This makes math computation the same on all platforms. It does not matter how the compiler...

Thoughts about Interfaces
Angels Fall First : The Second Antarean War

Thoughts about Interfaces

Angels Fall First : The Second Antarean War 7 comments

Here i try to think about the UI in 2aw by drawing a similar UI on top of Starcaft screen shot. Key points i try to stress are Full Zoom, icons when zoomed...

Life of a concept
Angels Fall First : The Second Antarean War

Life of a concept

Angels Fall First : The Second Antarean War 7 comments

Katana was concepted to be a fighter-bomber combo. It eventually became a heavy interceptor for the USN. it is larger than a fighter, but smaller then...

Panda3D Features

Panda3D Features

Feature

Shader generation, performance monitoring, full Python integration, no hassle install, debugging tools, modern OpenGL/DirectX features,

Panda3D License

Panda3D License

Feature

Panda3D License, as stated at the official website.

The Blobbing problem
Angels Fall First : The Second Antarean War

The Blobbing problem

Angels Fall First : The Second Antarean War 23 comments

One problem you get in any kind of RTS and in 2aw in particular is blobbing. Blobbing is when you take a blob of units and hurl it at your opponent. The...

Making Clouds Look Better
Angels Fall First : The Second Antarean War

Making Clouds Look Better

Angels Fall First : The Second Antarean War 6 comments

I always had a problem with my clouds not looking realistic enough. My clouds were looking like they where made out of triangles. As one would turn around...

Alpha screen shots
Angels Fall First : The Second Antarean War

Alpha screen shots

Angels Fall First : The Second Antarean War

Long time without some screen shots of what we are working on. Lots of things have went on in the game. I have just started working on shaders - i hope...

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