Frictional Games' HPL1 engine used to create the Penumbra series.

Report abuse HPL1 engine (initial release)
Filename
FrictionalGames-HPL1Engine-InitialRelease-16-g64730ea-hp1.tar.gz
Type
Source Code
Uploader
feillyne
Date
Feb 2nd, 2011
Size
7.38mb (7,734,806 bytes)
Downloads
2,150 (1 today)
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Description

The engine that made the Penumbra Series. Reading through the TODO file for various known things that should be cleaned up or fixed is recommended. Included are project files for Xcode, Visual Studio 2003 and Cmake (for Linux).

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HPL1 engine (initial release)
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LacieR
LacieR Feb 25 2012, 10:33am says:

So... This allows us to make indie games based on HPL1?

+4 votes     reply to comment
space-cat
space-cat Oct 9 2012, 8:17pm replied:

That's what I'm trying to figure out...

+1 vote     reply to comment
KyleTheStalker
KyleTheStalker Jun 25 2013, 6:30pm says:

My question is... How the hell am I suppoused to install this? In the Penumbra game? Or What? Plz Help!

+1 vote     reply to comment
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Platforms
Windows, Mac, Linux
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Official Page
Frictionalgames.com
Licence
GPL
Release Date
Released May 12, 2010
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MD5 Hash
ef67bbe852839468880b8d90c651aeae
Related Engines
HPL1
HPL1 GPL Released May 12, 2010
Related Groups
Frictional Games
Frictional Games Developer & Publisher
Open Source Initiative (unofficial)
Open Source Initiative (unofficial) Other group with 31 members