This engine is attempting to be a moderately cutting edge engine meant for development of future games. It is being designed around creating just about any game you want but one in particular is a space sim with a procedurally generated universe. It works on lower than OpenGL 4 but does target that for usage of tessellation hardware to generate planets.

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Platforms
Windows, Mac, Linux
Company
Element Games
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Official Page
Palodequeso.net
Licence
BSD
Release Date
TBD
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