Cube is a landscape-style engine that pretends to be an indoor FPS engine, which combines very high precision dynamic occlusion culling with a form of geometric mipmapping on the whole world for dynamic LOD for configurable fps & graphic detail on most machines. Uses OpenGL & SDL.

Allows in-engine editing of geometry in full 3D (you fly around the map, point / drag stuff to select it / modify it), which can even be done simultaneously with others in multiplayer (a first!). Has simplistic but effective fine grain vertex lighting that looks like lightmapping and can do dynamic lights & shadows. Doesn't need any kind of map precompilation, even lighting is done on the fly. Has very simplistic quad-tree world structure that can do slopes (heightfields with caps) and slants, water, does decent collision detection & physics, has client/server networking that goes a long way in giving a lag-free game experience, and features a Doom/Quake-style singleplayer (2 game modes, savegames) and multiplayer (12 game modes, master server / server browser, demo recording) game with some uncompromising brutal oldskool gameplay.

Most of the engine design is targeted at reaching feature richness through simplicity of structure and brute force, rather than finely tuned complexity.

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Comments
xXBORNREAPERXx
xXBORNREAPERXx May 10 2012, 3:21pm says:

where to download the engine???

+1 vote     reply to comment
Dr.Styropore
Dr.Styropore Jan 17 2012, 5:05am says:

So many maps in just 35 megabytes.That's art.All Cube games are good :)

+1 vote     reply to comment
OrangeNero
OrangeNero Jul 6 2011, 9:36am says:

cube sauerbraten, weird name but a hell of a game.

+3 votes     reply to comment
Admiral Skeybar
Admiral Skeybar Jul 7 2011, 7:22am replied:

Sauerbraten is Cube 2, this is Cube 1. Still, both engines are brilliant! =)

+3 votes     reply to comment
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Platforms
Windows, Mac, Linux
Company
Cube Dev Team
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Official Page
Cubeengine.com
Licence
Zlib
Release Date
Released Jan 1, 2002
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9.3

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145 of 421
Last Update
7 months ago
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