cocos2d for iPhone is a framework for building 2D games, demos, and other graphical/interactive applications. It is based on the cocos2d design: it uses the same concepts, but instead of using python it uses objective-c. cocos2d for iPhone is: Easy to use: it uses a familiar API, and comes with lots of examples Fast: it uses the OpenGL ES best practices and optimized data structures Flexible: it is easy to extend, easy to integrate with 3rd party libraries Free: is open source, compatible both with closed and open source games Community supported: cocos2d has an active, big and friendly community (forum, IRC) AppStore approved: More than 2500 AppStore games already use it, including many best seller games. cocos2d for iPhone supports: iPod Touch, iPhone, iPad and OS X

Review RSS Feed MotionWalk says
8 MotionWalk

May 28th, 2014

No review provided

Matuda says
8 Matuda

Jun 28th, 2013

No review provided

Fenyo says
8 Fenyo

Feb 7th, 2013

No review provided

Nwodatek says
6 Nwodatek

Jul 21st, 2012

No review provided

Community Rating

Average

7.5

4 votes submitted.

You Say

-

Ratings closed.