Aleph One (formerly known as the Marathon Open Source Project) is a free and open-source first-person shooter engine based on the source code of Bungie Studios' Marathon 2: Durandal. The project commenced in early 2000, when Bungie released the code shortly before being acquired by Microsoft and spurred the fan community to further develop it. Since that time, Aleph One has become a successful project in terms of development and community support. Most modern-day and die-hard Marathon enthusiasts use Aleph One due to its enhancements over the original games and the fact that it is playable with today's platforms. Its name is taken from the second infinite cardinal number in transfinite arithmetic and references Marathon Infinity, the final game in the Marathon Trilogy.

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Aleph One 1.6

Aleph One 1.6

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This is a maintenance release, with mostly bug fixes and library and build system updates.

Aleph One 0.23

Aleph One 0.23

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Aleph One 0.23 is now available Highlights for this release include a completely new renderer option for Aleph One, written by Clemens Unterkofler and...

Aleph One 0.22 [09 Sep 2009]

Aleph One 0.22 [09 Sep 2009]

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Aleph One 0.22 is available Highlights for this release include Lua persistence, a network stats display, and joystick support (from Eric Peterson). Jeremiah...

Aleph One 0.21.2 [26 Dec 2008]

Aleph One 0.21.2 [26 Dec 2008]

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* Added support for custom window sizes (by editing prefs file) * Fixed assertion failures when changing levels in net games * Restore the previously...

Aleph One 0.21.1 [17 Dec 2008]

Aleph One 0.21.1 [17 Dec 2008]

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A bug fix release * Ensure Lua scripts work on all platforms * Work around a weird Windows crash when metaserver login is denied * Fix crashes when gathering...