This is a full release, but also an update to 0.11A that fixes quite a few issues.
This release fixes a lot of different problems with the game crashing and balance issues. There is a change log file in the .rar (FINALLY) that gos over every detail thats changed from the last update. Here are some things of note -
1. Finished adding in bonus units for EF.
2. Weakened specific Scrin units for balance reasons.
3. Additional AI tweaks for more dynamic play vrs NOD.
4. Fixed many many MANY bugs that was causing the game to crash. Hopefully this is no longer an issue.
Enjoy Everyone!
Good timing, I needed something new to play at work. heh
How do I select the Earth Federation when I'm trying to set up a skirmish?
By selecting them. If you don't see them (or a new menu screen), you didn't install the MOD correctly.
What val said lol
Not sure about you, but I seem to be running the mod just fine.
Does this replace the old version on one week war, by any chance? If not, then I can understand.
You'll want this to replace the previous version of this release, there was a lot of bad bugs in that older one.
I just did, val. Having revised the shortcut destination to the new version.
Ok seriously how the hell do I install this mod? I have no experience with CNCTW3 mods and its aggravating this is literally the only mod I want, I love how everyone says Oh go look at a tutorial, if I'm asking that means the tutorials failed. help plz
First it depends on your version of windows and how you have the game installed. But typically you extract the mod using a program like winrar into the my documents\cnc3 tiberium wars\mods\ folder. You should just copy the extracted folder into the mods folder. Then run cnc3 control center (its a part of the game, before you would run the game) and click on the mods tab. It should show up there.
NOD Saboteur doesnt capture enemy buildings. Can you fix this
why after few minutes i playing this mod,it crush????
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I got an out of memory error when I tried to play skirmish Help please
and now when I try I don't ... wtf weird but ok fun mod by the way :D
Is there still support for this mod? Seems to me that the campaign doesn't work at all.
For example, I started a new campaign with this mod, and in the very first GDI mission, you're supposed to build a barracks and train 3 riflemen squads. Having done so, the mission objective wouldn't update.
I loaded another save, the Hamptons Road mission. And you're supposed to stop NOD forces attacking the base. Having done so, I got bonus objectives but the original objectives wouldn't update.
Shame.
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