Description

As promised I am giving you the fans the version of 4.0 that you all deserve. The Mod still has a few minor bugs but they are hardly worth withholding the mod from the community. We will work on finding a solution for them with 4.1.

Preview
Star Wars The Clone Wars V 4.0
Post comment Comments  (0 - 50 of 131)
DarthKiller
DarthKiller - - 551 comments

Finally Order 66 can come true.

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loulou76100
loulou76100 - - 466 comments

The CIS vehicles are WAY oversized... and Rep ones are too small, this looks weird

The AI in still inactive in skirmish... EDIT : not inactive, just very stupid, especially the republic one. It doesn't seem to be able to understand that it has 1 man units, and is VERY slow... I tried with a medium ai with me, it took several second to make a move, but only moved like 3 clones at a time, sending them into droid squads. It's building stuff, though, which is good. The CIS AI seems to be doing pretty well.

I love the mod though, I only want to see it improve even further!
Thank you!

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Ozzy667 Author
Ozzy667 - - 2,303 comments

Thanks for the feedback

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george76
george76 - - 1,283 comments

This was definitely worth the wait.

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Helius.rpg
Helius.rpg - - 130 comments

Well I found some bugs ingame and some graphic issue also-
i)The clone captain phase 1 is enlarged model and it just stand there like a statue
ii)The 41st elite corps phase 2 are not having green colour and can you please change the model to Forest Camo ARF Troopers like in the battle of kashyyk and the colouring of the phase 1 does not look like the same as in canon
iii)All the ARC hero units except fives and echo are having old models and some clone commander's model are different like they are a little short than their fellow brothers

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Ozzy667 Author
Ozzy667 - - 2,303 comments

Ill look in to it. If you can PM me screen shots it would be helpful

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HTRK74JR
HTRK74JR - - 889 comments

My download, and my friends, were corrupted

It took forever to download, and then it was missing files and the title screen was missing textures.

I redownloadeed and i can report the mod is broke af for me
Actually, it's skirmish as well. I'm going to try redownloading it from moddb and see if it fixes it

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harrison93637
harrison93637 - - 7 comments

Yeah same for me. even redownloaded it

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Ozzy667 Author
Ozzy667 - - 2,303 comments

Keep me posted

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HTRK74JR
HTRK74JR - - 889 comments

I managed to fix it, for some reason i had to go and install all the files manually instead of mass dropping them, and then i deleted the shaders folder and boom, mod works.

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Ozzy667 Author
Ozzy667 - - 2,303 comments

Glad you got it working

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harrison93637
harrison93637 - - 7 comments

My main screen was filled with green models.

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Ozzy667 Author
Ozzy667 - - 2,303 comments

go in the folders and delete all the shaders from the shader folder

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harrison93637
harrison93637 - - 7 comments

That fixed it. Thank you.

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Ozzy667 Author
Ozzy667 - - 2,303 comments

NP Enjoy!

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WS_Racc
WS_Racc - - 5 comments

Bro I had the same problem, almost smashed my PC before I saw this comment lol

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Ozzy667 Author
Ozzy667 - - 2,303 comments

I am glad your PC was spared :p

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Joey_17
Joey_17 - - 60 comments

Are you going to put this on Steam?

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Ozzy667 Author
Ozzy667 - - 2,303 comments

I plan to but I don't have FOC on their yet and gotta figure out how to do it

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BorderDragon1
BorderDragon1 - - 3 comments

Oh.My.God. It has finally arrived. Thank you so much Ozzy + (?)Averus (the guy that initially rebooted the mod on the steam workshop).

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Ozzy667 Author
Ozzy667 - - 2,303 comments

Good to see your alive!

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halorules1171
halorules1171 - - 90 comments

my game keeps crashing

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Ozzy667 Author
Ozzy667 - - 2,303 comments

More details. At what point does it crash?

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halorules1171
halorules1171 - - 90 comments

it crashes when ever i try to start the game
im gonna redownload it and reinstall the game to see if that fixes it

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Admiral-Ash
Admiral-Ash - - 1,810 comments

I think the AT-AP is cursed. I remember Republic at War's model had the extra weapons and they work when I used it. And I've used a re-rigged version of the vanilla model and the top and bottom turrets didn't work on that one either. Know anyone good at removing curses?

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Ozzy667 Author
Ozzy667 - - 2,303 comments

That thing frustrated the crap out of me. Everything on it seems like it should be working but it just refuses to fire the secondary turrets. Definitely cursed.

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shadowbb3
shadowbb3 - - 6 comments

So the AI for GC is still not doing much. It keeps building some ships and moving units around but I never get attacked. I wonder if it's because I put the game into my steam one and used the mod launcher to launch it?

It just sucks I can't fully enjoy such a great mod. Any advice would be helpful.

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Ozzy667 Author
Ozzy667 - - 2,303 comments

I am not to familiar with steam but it could be a steam issue. I wanna get it on their also I just gotta get some money to buy the game on steam first.

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shadowbb3
shadowbb3 - - 6 comments

Alright, I'll try to run it on the other version and see if that helps.

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Aidclone
Aidclone - - 7 comments

I'm having a completely different experience than you the CIS is super active compared to the last version and I'm only playing on normal. I Would maybe try one of the other GC's and see if it's a problem with your download. I only play on the 70 planet GC.

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shadowbb3
shadowbb3 - - 6 comments

Well I'm playing the CIS is the thing. The republic doesn't do much and I am playing the 70 planet GC.

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shadowbb3
shadowbb3 - - 6 comments

I remember the old demo (years ago, had a cover picture of aayla secura on it) had a working AI. I wonder if I could find a version of that one and put the AI file into this one? Might screw it up too.

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zlg
zlg - - 3 comments

My screen is filled with green, I tried to delete shader but how do I know which file is shader?

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Aidclone
Aidclone - - 7 comments

The folder is under the art section and its named Shaders. Hope this helps

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zlg
zlg - - 3 comments

Thanks, the mod works. But the mod always crashes after I deleted Shaders. Every time when I built a large fleet and was about to attack separatist, the mod crashed!!!!!And my two republic battleships were gone with that.

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cjnight5
cjnight5 - - 27 comments

Does this update have order 66 in it?? if it does that would be amazing.

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Aidclone
Aidclone - - 7 comments

No, it doesn't. I'm not sure if it that is even possible but I'm no programmer.

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HaloSentinel
HaloSentinel - - 98 comments

ha, that's where you're wrong kiddo, it's possible ;)

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zlg
zlg - - 3 comments

The mod keeps crashing about every 5 minutes after deleting Shaders, and then I have to restart the game and reproduce the fleet again and again. Anyone knows how to fix it?

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the501legionvader
the501legionvader - - 2 comments

The models are glitched for me they are all green, how can I fix that?

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Ozzy667 Author
Ozzy667 - - 2,303 comments

remove the shaders

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the501legionvader
the501legionvader - - 2 comments

Thanks for the help, but why did you put the folder there if it causes this problem

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Ozzy667 Author
Ozzy667 - - 2,303 comments

Not everyone has the problem. They are better shaders than the vanilla ones.

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Tacenryu
Tacenryu - - 34 comments

It is so cool this mod, but i have the Gold game on steam i just like to hear if it is comming for steam, and if not can you add a Instructions to the steam part.

Keep up the good work

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Tacenryu
Tacenryu - - 34 comments

Got it to work.. :D on steam

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Ozzy667 Author
Ozzy667 - - 2,303 comments

I am a steam novice admittedly. How did you make the mod work for you?

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Delta-118
Delta-118 - - 6 comments

I think I found a bug in GC.
I was running the Battlefront map, and I couldn't build Barracks anywhere but Coruscant. Any advice?

As for running it on Steam versions of the game, if you put a folder called "mods" in your corruption folder in the steam games common directory, you can extract the mod file to there and load it from inside the game.

(the file path should look something like "C:\Program Files (x86)\Steam\steamapps\common\Star Wars Empire at War\corruption" on windows)

You can then load the mod from the Steam Version by
Launching the game
going to options
selecting the mods option
loading star_wars_clone_wars_iv (the name of this mod)

The mod should launch from there if everything is done correctly.
(This is only if the mod is downloaded manually from MOD DB, Steam automatically loads the mods from the workshop into a separate folder)

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Tacenryu
Tacenryu - - 34 comments

Just like he did it.. you can use the file path thery it is the same i did, just need to put in the right drive.. C, D, F or what you have.. mine is..
Destination: "F:\SteamLibrary\steamapps\common\Star Wars Empire at War\corruption\StarWarsG.exe" MODPATH=Mods\star_wars_clone_wars_iV

and Start in: "F:\SteamLibrary\steamapps\common\Star Wars Empire at War\corruption"

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Tacenryu
Tacenryu - - 34 comments

i need to delete the Shaders or it is all green :D.. just asking do you thing you will add more big ships to the game.. ?? like the

Victory-class Star Destroyer Heavy cruisers: Ships of roughly 600 - 1000 meters length.

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Flibbertigibbit
Flibbertigibbit - - 3 comments

I can't play because of green texture fails... any ideas?
thanks

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Ozzy667 Author
Ozzy667 - - 2,303 comments

Delete all the shaders in the shaders folder

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jon1223
jon1223 - - 25 comments

help me i am new this mod Star Wars The Clone Wars V 4.0
it will not start after i put it in my mod file for empire at war gold gog my install path for the game is C:\GOG Games\Star Wars - Empire At War Gold please help me thank you can you help me figure out the Target and Start Path for it my pc install path is C

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