SandPit 3.5 installer version. Automatically detecting Steam HL1's path.
Fullscreen mode removed in favor of windowed installer.
Updates to posing features.
- Added body and skin toggling (default keypad 8 and 9).
- Added move_here command - it moves the current entity under your crosshair to directly in front of you and facing you.
i can't change the skin, how can i change the skin?
Keypad 8 or 9, and you need to make sure your crosshair is pointing directly at an entity.
What model are you trying to change the skin of?
i need to change the mp5 skin. this links are what i download.
This Model : Hl.gamebanana.com
to this model : Hl.gamebanana.com
You'd need to extract v_mp5.mdl, w_mp5.mdl and p_md5.mdl into sandpit/models.
also, i want to change the scientist. LD to HD.
There's a checkbox in the options menu somewhere I think.
Ah hell yeah new version!!
Wou saludos de argentina,el mod es genial,no veo ningun fayo hasta ahora pero,deveria avansar un poco mas con cada vercion.
Se que a de ser muy dificil pero podria hacer que los models de monstruos de la beta fueran funcionales...O mas facil,hacer una vercion con los models cambiados(con mejores texturas y demas).
Sorry - I understood a lot of what you were saying but I don't know spanish well enough to write it.
I'm not sure if the beta models are convertible but I'll consider this. As for improved models, I intend to stick with the defaults, but there's nothing to stop you from using better ones.
Why doesn't spectator mode work in this mod?
Not sure - it's built using the default SDK code so maybe it doesn't work in the SDK.
Como puedo tener armas de counter strike o bien de oposing force?
Sorry, I understand what you said but I don't know enough Spanish to give a detailed answer - there is currently no support for Opposing Force or Counter-Strike weapons in Sandpit. No es possible.
How do I disable getting all weapons when I start a new game? Help...
Set mp_equip to 0.
how i change the weapons of human grunts
Not possible yet but it's a feature I'm part-way through implementing.
When will the new version come out?
Not sure - still have a couple of things to get working.
Hopefully the first half of this year, but no promises.
how to put the human assault shoting to the enemies
I need to enable that in the code but it's not a small amount of work.
Definitely something that I want to do though.
Please put a plugin with work to spawn human grunts with shotgun pls
It's already in the next release.
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