The v5.5 Update makes some significant fixes and improvements to the mod, including the updating and removal of colored backgrounds for all unit cards, three brand new mercenary units, texture overhaul of several unique units, and a slew of minor fixes, updates, and tweaks to various aspects of the mod.
Important notice: Must have the Rise of Three Kingdoms v4.5 Full Release installed prior to installing this update. This update is NOT save-game compatible (will break saves).
To install the update, run the installer and point toward your main Medieval II Total War directory and allow to overwrite. When starting the mod via the desktop shortcut, after installing the update, choose either option 2 or 3 (for whichever campaign you wish to play).
190 Campaign Version 1.3.000 / 194 Campaign Version 5.5.000 - 13 July 2023
- All previous patches included
- Removed background color of all unit cards
- Updated soldier image on numerous unit cards
- Updated numerous unit info images
- Changed all character specific bodyguards to display associated character portrait (seen on retrained unit overview)
- New event for Liu Bei, Guan Yu, and Zhang Fei to join Liu Yu in 190 Campaign
- New units: Khampa Horsemen, Miao Militia, and Northern Army Companions
- New battle models for Jingxiang Elite, Grey-beard Marksmen, Ironhorse Warriors, and Dongzhou Troop
- Fixed various vertex assignments for Gaya Infantry, Suicide Vanguard, Cross-River Marksmen, and Go Gye-su battle models
- Minor improvements to Nanyue Attendants, Viet Skirmishers, and Flying Cavalry battle models
- Fixed vertex weight assignments and body proportions for all Heavy Hebei units
- Fixed vertex assignments of armor for all Heavy Yong-Liang units
- Artillery crews now wield swords instead of halberds
- Fixed model issue with armor of Zhuge Crossbows soldiers
- Fixed vertex weights on County Militia models
- Fixed coif on unit officers of various Han units
- Improved face model on several Nanman units
- Fixed overly bright normal map for all horses
- Fixed error in Gongsun Zan's bodyguard attack stat
- Fixed unit description for The Hundred Riders
- Fixed various elements on Emperor Xian and Zhao Yun strat models
- Zhu Jun and Huangfu Song removed from Liang faction in 194
- Zhu Jun added to Unaligned faction in 194
- Modified chance values for all Minister ancillaries upon becoming Emperor
- Slight lowering of percent chance to numerous princess traits when coming of age
- Made minor changes to rebel types in 194 campaign
- Added trigger to gain experience in 'Night Attack' trait if involved in a night battle without the trait
- Added 'Night Attack' trait to several characters in 190 and 194 campaigns
- Updated several unit images on faction selection screen
- Updated sprites for County Militia and all light Han units
- Minor update to Pang Tong's strat and battle models
- Implemented bovi & Kull fix to BecomesFactionLeader bug
- Numerous Unaligned characters now assume unique strat model when joining faction in 190 campaign
- Several faction heirs now assume proper strat model (1-2 turns) after becoming faction leader in 190 campaign
- Sun Ce will maintain strat model after becoming faction leader in 190 campaign
- Sun Quan will maintain strat model (1-2 turns) after becoming faction leader in 194 campaign
good!!
Just for further notice, if I say not to continue with a debate here, and you then make multiple posts doing such, I will delete them with prejudice.
do i need to install all previous updates too?
No
sorry for the annoiance but is the 2handed glitch fixed in this mod?
Yes