Description

A remaster of Dawn of War Soulstorm aimed for a new exciting gameplay experience accompanied by reworked visuals, sounds, maps and more.

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Redux Mod 1.33
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Sans1453
Sans1453 - - 17 comments

excellent mod

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Gawar
Gawar - - 2 comments

Amazing mod

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PrimarcaEmilius
PrimarcaEmilius - - 95 comments

At last, the new update, thank you my brother of Iron!!!

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_origami_
_origami_ - - 203 comments

Greatly appreciated!

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Schuchart
Schuchart - - 1,642 comments

Sweet!

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Hicks233
Hicks233 - - 120 comments

Devastators go pewpewpew

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B4D_0M3N
B4D_0M3N - - 1 comments

Thank you very much for essentially making Necrons a useless race that can't stand up to ANYTHING!

Deathmarks, as snipers, are completely useless.

Turned regular Necron warriors into trash.

Destroyers as technics are also useless.

But, we'll increase the resource cost for purchasing units, extend the build times, and make us entirely dependent on energy, which us already struggle to acquire to reach Tier 2. Bravo.

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🦇Pachira🦇
🦇Pachira🦇 - - 485 comments

lol

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Guest
Guest - - 690,894 comments

but... necrons already depended entirely on power

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Guest
Guest - - 690,894 comments

Hello ! Thank for your work. I have a one question. U are planing deal a grand campaning?

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KanAvoD
KanAvoD - - 3 comments

Hello boyzzes! It is nice mod. But... Could you correct the Power fists damage and Storm cannon damage for the Terminanotors SM? Their damage is negligible.Terminators are useless. ((
Thanks in advanced.

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goguvarra
goguvarra - - 10 comments

Hello,
Are there also graphic improvements in this version? I thought the models should be updated or is that still in the works?

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Eranthis Author
Eranthis - - 441 comments

Model updates are still a new development. 1.35 is intending on getting the first real model overhaul regarding Ogryn and the new addition of Bullgryn. Afterwards, I'll be trying to streamline new model changes going forward.

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Guest
Guest - - 690,894 comments

Привет можно с тобой связаться, увлекаюсь моделированием, может смог бы помочь тебе?

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Alex969601
Alex969601 - - 36 comments

Can you merge other race mods with this mod? Or map mods,vanilla maps are too few...

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KanAvoD
KanAvoD - - 3 comments

I think the best solution would be to quality finish vanilla ones! )
I never found a fully finalized mod. ((
Maybe this one will be good.

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KanAvoD
KanAvoD - - 3 comments

Hello,
Please bring back melee blades for space marines. It looks ridiculous when they do the "fatality" shooting from the finger. ))

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Eranthis Author
Eranthis - - 441 comments

Yeah, the codex models had a lot of unforeseen issues. They're only being used for the convenience of new weapon upgrades. I'll try looking into at least fixing the synckill missing weapon problem.

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Guest
Guest - - 690,894 comments

есть ли на него русификатор?приятнее мне на русском играть

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Eranthis Author
Eranthis - - 441 comments

I had someone interested in translating the mod to Russian but haven't heard from them since - so sadly the mod will only come in English and Spanish upon the release of version 1.35.

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tosochka
tosochka - - 1 comments

Выражаю большую благодарность разработчикам мода! Замечательная работа, жду следующих патчей!

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Guest
Guest - - 690,894 comments

DOW: REMASTERED!!!
Congratulations, mate. This mod is an EXCELLENT case in point for the perennial truth: quality will ALWAYS beat quantity.
Who needs 20 factions and 9000 character cameos if it's mostly kitbashed junk or content ripped and used without consent/credits? Not me! I'm playing this mod all the time now. I Need nothing else.
I can't begin to imagine what Redux will look like when you get to remastering the game's models as well. Best of luck to you, sir; for thou art an artiste!

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Guest
Guest - - 690,894 comments

hello, and in the mod settings I can somehow change the language, if so, can you tell me how to do it?

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Guest
Guest - - 690,894 comments

muy bueno el mod
hola podran ponerlo los sub titulos y la historia que cuenta en español

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Eranthis Author
Eranthis - - 441 comments

You're in luck.
We have a Spanish translation already made for 1.35 and is continuing to stay updated.

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HateMonger_1337
HateMonger_1337 - - 1 comments

When is the release of version 1.35, my boys and I are waiting so much!

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Eranthis Author
Eranthis - - 441 comments

Everything's hinging on the Ogryn/Bullgryn model. Textures are almost done.

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Guest
Guest - - 690,894 comments

Great mod! Is there anyway to extract the skirmish maps and add then to another mod? love the refreshed maps.

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Eranthis Author
Eranthis - - 441 comments

Yes, but there's several folders and files you'll have to consider bringing into another mod or the base game. For the source of skirmish maps, use: data/scenarios/mp

For the ambient sound emitters and ambience used in the maps:
data/sound/music/(any files named ambience_)
data/attrib/ebps/environment/ambient_snd
data/art/ebps/environment/ambient_snd
data/sound/single_player/ambient

Some custom maps use custom decals/textures and the animated lava:
data/art/decals
data/art/scenarios/textures

If you're using these maps:
4p_afterflood
8p_thurabis_plateau
4p_biffys_peril
6p_kasyr_lutien
8p_monastery
6p_st_huldrych_causeway
You'll need the skybox files:
data/art/ebps/environment/skies

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Guest
Guest - - 690,894 comments

Faantastic! Will try that out thank you so much!

Edit: It works, but there are two issues:
1. The Map names and descriptions dont work ($5566798689)
2. Theres a constant beeping sound when ingame? like, beep. beep. beep beep. It just triggers randomly

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Eranthis Author
Eranthis - - 441 comments

Right. You'll also need the locale file maps.ucs
And the beeps are likely due to missing sound files from the listed ambient directories above. If you did copy them over but ONLY the sound files, then you'll need to also copy every single _default.rat prior to the sound folders, (e.g. sound, music, single_player, etc).

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