These are shaders for the monsters for Q2 Evolved. Now they have lights too. And specularity.
Just put the pk3 in the baseq2 folder. You could edit the lights if you know how to edit the shaders. I used the same sine wave or all but the Icarus.
Sorry about the delay. I was not aware this port supported Q3 style shaders. Hope you can enjoy the skins a bit more now.
is this working on QII touch
Is that a source port? Have a link?
I found out. Sadly, that port supports only vanilla Quake 2.
Hello, does this work with Q2XP? Thanks.
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Q2E
Evolved
shaders
Sorry about the delay. I was not aware this port supported Q3 style shaders.
Hope you can enjoy the skins a bit more now.
is this working on QII touch
Is that a source port? Have a link?
I found out. Sadly, that port supports only vanilla Quake 2.
Hello, does this work with Q2XP? Thanks.