Just as the title says, this is a PB Monsters addon where the monsters drop Guncaster loot (e.g. dosh, rubies, sapphires, and tomes.)
Requires Guncaster 3.2.
(Load this after GC 3.2)
Should work on any wad, but I recommend using Oblige 7.7 with OBaddon to create procedural episodes.
I play it like a rouge-like. If I die, I quit and generate a new episode. Great stuff!
Update 1.1 (5/28/19): Fixed the menu. You should have access to GC options now.
Update 1.2 (5/29/19): Removed broken pickup drops (DemonMorphRune & HellishMissleLauncher from PB.)
Update 1.3 (5/30/19): Removed more broken pickups (FlameCannon.)
Can You Make This Work With Any Weapon Mod Like Brutal Doom Monsters Only?
Other Than That, This Is Great!
There is a file on Moddb called "PB3 Beta: Monsters Only Alpha 1 + TB & IR patches" That might be what you are looking for? This is PB Monsters for GC specifically. The guns get upgrades in GC, so using GC guns is required for the skill menu to work.
That is not compatible with Brutal Doom.
You could make enemies grow and explode when in contact with acid barrel or acid spell, like in the original, if possible!
Thanks for pointing that out! I am still in the process of removing undefined items left over from PB right now, but eventually I plan on fixing the broken Philosopher's Tome and acid deaths. Just getting to grips with modding Doom, so it may be above my skill level at the moment.
Would that even be possible? I mean that would be cool, but I always imagined applying that death animation would just make the monster explode like getting blown up by a rocket or grenade since this uses PB's gore.
They catch fire and freeze when using spells, so I am not really sure.