Here's the third Official Patch for my Payne Effects 3 Mod, this patch updates the version 1.3 to the latest version 1.4. If you still have to download the main mod I suggest to check the Full Mod v1.4 avaiable here. - IMPORTANT: If the patch doesn't find the mod try to place the update in the same folder of the "Payne Effects 3.mp2m" file and restart the process. - Click the "read more +" button to view the complete v1.4 changelog.
v1.4 Changelog:
- New UPDATED Animated Skins Deaths (I made this v2, thanks to evolvercobra and Fr0z3n for v1)
- Explosion deaths now features various real-time Body Mutilations with ragdoll (obviously with proper gore particle effects, flesh projectiles and skin items)
- Updated BT Remap and Motionblur to make easier to see things while in BT
- New Fast Beretta Shooting (very LethalWeapon-like) and fire sound (very powerful)
- New Fast Beretta Reload animation (entirely created by me using Milkshape) and with proper customized sound
- Added bloodpool to AnnieFinn's death (thanks VGames for the idea)
- Scopes usage restored while in Rage Mode (aka Deep BT)
- Optimized the sparks/gibs system more (even less lag during explosions/gibbing)
- Perfected first Condemned Biulding cutscene (the first cleaner is now killed by Max with the SigSilenced to not alert the others and creates a bloodpool)
- Tweaked a bit the Rage Mode flashes (a little less annoying for who don't like them)
- Tweaked BT and Rage Mode parameters (for more dynamic gameplay)
- Added a New Damage Animation (enemy is knocked to the ground, looses his dual handed weapon, frantically pulls out his sidearm shooting at you before getting up)
- Tweaked rifles RateOfFire to better match their real world counterparts
- Redone a lot of particle effects (thanks to VGames's source files for some ispirations)
- Fixed a rare bug of a missing 2 handed aim animation during the Eagle Eye move on enemies
- Added a lot of decals to have even more variations (thanks to VGames)
- Created real looped stand anims instead of ultra long version (10 times lightweight)
- Added sharpnel to grenade explosion for realism purposes and to maximize the damage variations (tweaked from VEMP2)
- Wall blood headshot decals tweaked a bit (mostly alpha layer to blend more realistically with the environment)
- Blood drop decals redone and alpha layer tweaked (again to blend more realistically with the environment)
- Added persistant molotov fire (borrowed and tweaked from VEMP2 mod)
- Greatly improved Barrett firing sound, way more powerfull feedback (CoD4 sound + actual echo)
- Replaced MP5 reload anim with better version with proper sound (thanks to EQ-Gunkatas mod)
- Added a lot of sounds taken from CoD4 to have even more variations
- When he is in service Max now wears a bodyarmour that reduces bullet damages to the torso area
- Fixed ending cinematic of AnnieFinn level (the 2 officers were shooting to a wall in front of their face perfectly synchronized, now they shoot properly and well alternated)
Here are a few USEFUL TIPS before playing:
- To play this mod properly be sure to have a pretty decent pc (and highest settings)
- Disarm an enemy to heal yourself a bit (the closer you are the more you heal)
- Tap the Crouch key or perform a Slide move to a wall to enter the Cover stance
- Jump when shooting to perform the Slide moves (only forward have slowmotion)
- Shoot when jumping to perform a Flying slide Kick (can knock down enemies)
- Perform a Knife kill to gain the "Eagle Eye" secondary weapon (the old "Action")
- To use the "Eagle Eye" weapon simply keep the secondary shoot key pressed
- Don't use bullettime when performing the "Eagle Eye" move to avoid boring slowdowns
- You have to do nothing to enter Rage mode, simply shoot while in deep bt
VIDEO MEMORY ERROR FIX:
According to the Original Max Payne 2 Readme if you encounter a "video memory error" just
write -developer and -disable3dpreloads in the Target section of the shortcut proprieties.
It must look like this: "C:\Program Files\Rockstar Games\Max Payne 2\MaxPayne2.exe" -developer -disable3dpreloads
SPECIAL CHEAT CODE:
Using the usual cheat "coder" you will have all the weapons and unlimited ammo for everything except the Eagle Eye.
If you want also unlimited Eagle Eye ammo use the alternative cheat code "codex".
nice, thank you!
Thanks !! Trying it out now !! :)
Sweet. DLing now!
Awesome...
good stuff
i wish someone will make a mod with alot guns, meelees, that stuff. Nice mod!!!!!
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how to use that?
What a ******* retarded way to apply patch, sorry. But I have a lot of files and drivse and for it to search thru all of them instead of just allowing me to enter a location is ******* stupid.. not to mention, it didnt even find the file.
The patch is completely automated, and even if you have a million drives etc you can just place the patch where the mod is and it works, so if your pc skills are far below average please don't blame experienced modders and professional patches but just download the full version of the mod, it's there for a reason.
nice
Hi The_Silver
I played Max Payne in laptop Ram: 1.5GB
I play DealMapWakling mode - Kill BOT - from bot dropped too many weapons to increase the game LAG
- Is there any way to remove the weapons to do slightly more game -
If so, please help me - Thanks!
Sadly there's no way, but the problem should be greatly reduced with the upcoming version 1.5
Ok guys I understood the problem with the download, blame the new GameFront download country BAN, basically if you don't live in one of their "loved" countries they will prevent you from downloading from their servers, here's the news: Moddb.com
As you can see this bunch of ******** almost deliberately cut out a shitload of users preventing them from enjoying all these free mods and stuff, this is why I've uploaded my Payne Efefcts 3 Mod v1.5 FINAL FULL on a free filesharing site, so if you can't download directly from ModDB please download from my DROPBOX LINK BELOW instead of GameFront.
DOWNLOAD Payne Efefcts 3 v1.5 FINAL FULL: Moddb.com
MIRROR to use ONLY if ModDB doesn't work: Dropbox.com
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