These maps include 243 Early Map Scripts designed with many extra starting units and buildings, from when I tested 1v1 Online. Many use original built-in maps, so the unit start is the feature here. Most do not have extra resources. Not AI supported, but if you play a land map start in Colonial Age above to make the AI be able to train military units (because some of these maps start with military on it).
A collection of 243 Early Maps scripts I designed with Extra Units for 1v1 Online. These maps have no extra units, though some have extra starting banks, fishing boats, settlers, or factories. Some of the maps also have military, such as starting warships or mercenaries or outlaws or other military units.
These were precursors to the General's Maps, and the FUN Maps, and eventually the Governor's Maps and the Legend Maps. From testing 1v1 Online I was able to see how other people reacted to a mega-unit start, and eventually scale down the start from 100-200 units, to 10-20 units and a High Resource start.
No Balance changes are included on these map scripts.
If you try the AI on it, put Colonial Age or above to start with; but since these are early map scripts the AI won't cross the water on them if it's a water map with islands. If the AI starts with military units it's important that they start in Colonial Age as the Military Manager is enabled for them then.
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To install, these maps go into:
My Documents - My Games - Age of Empires III - RM3
Then you're ready to play!