And basically zero hour WorldBuilder. Exactly the same In order to get the reflection You need to set in the middle of the map waypoint Set up for the name! SKY In! The position of the SKY WT camp Waterplaneskyccc1 (must) Qsnskyhai3b (can choose sky, behind the name b reflecting the sky) Specific reference MW default map the MAP On here(C:\Users\Administrator\Documents\Command and Conquer Generals Zero Hour Data\Maps)
And basically zero hour WorldBuilder.
Exactly the same
In order to get the reflection
You need to set in the middle of the map waypoint
Set up for the name! SKY
In! The position of the SKY
WT camp Waterplaneskyccc1 (must)
Qsnskyhai3b height -250
(can choose sky, behind the name b reflecting the sky)
Finally put the water effects model
Such as 00waterplaneaa2(Absolute height 6)
Specific reference MW default map
the MAP On here(C:\Users\Administrator\Documents\Command and Conquer Generals Zero Hour Data\Maps)
Can also be
Changing the map time period to night
The sun light Can be set to the day
Also can play the map
Q大这是公布了核心技术的节奏?
Q大辛苦了!
中文地图编辑器 Pan.baidu.com
中文的 pan.baidu.com/s/1mgtmjpe
在地图中间部分设置waypoint名字改为 !SKY
旁边 放置WT阵营里的
Waterplaneskyccc1
Qsnskyhai3b ( 高度-250)
水面 比如00waterplaneaa2
绝对高度 6 (把时间段改夜晚,也可以)
This comment is currently awaiting admin approval, join now to view.
The registry does not work
Data \ to copy the files inside to the Data. English/Chinese
This comment is currently awaiting admin approval, join now to view.
hello QSN ... I try your way to make a new maps and every things work perfectly but when i make naval map the enemies don't build any shipyards !! so i try to make reinforcement for them and work correctly the shipyard build automatically as reinforcement to enemies but there is a problem !!! the enemies stay in sleeping state without building anythings!!! how you do that in Naval map and make enemies build units and structures and same time his shipyards come as reinforcement ???? can you help me please
Dr.SalemMM Dr.SalemMM Read my navy map and modify the terrain
Save as a new naval map, i can do it
This comment is currently awaiting admin approval, join now to view.
when i make a map it works perfectly but when i play it it looks like it is submerged under water. Does anyone know the reason?
This comment is currently awaiting admin approval, join now to view.