Added
- updated the first core level, it's mostly finished (for now)
- added/updated sound
- added basic enemy pathing
- made a very simple title screen (ripped from MGS ps1 via emulation)
- tweaked weapon balance again
Planned next
- work on second map (create first 'proper' level)
- work on menu further
- tweak weapon balance/enemy hp values
- create system to reduce wasted textures in textures folder within pk3
Misc
- still need to sort out discord
- find/remove bugs
- dont get sued lmao
Pulled from patch notes.
Added
- updated the first core level, it's mostly finished (for now)
- added/updated sound
- added basic enemy pathing
- made a very simple title screen (ripped from MGS ps1 via emulation)
- tweaked weapon balance again
Planned next
- work on second map (create first 'proper' level)
- work on menu further
- tweak weapon balance/enemy hp values
- create system to reduce wasted textures in textures folder within pk3
Misc
- still need to sort out discord
- find/remove bugs
- dont get sued lmao
Nice work man !
Btw did you use zeberpal work as a base ? It look oddly similar.
thanks, I'll be honest I have no idea what that is but if that's a good thing then that's cool