A bugfix release addressing a survival mode crash and accidental omissions from the credits. Moderate changes to the structure and naming of the download contents, future releases should be consistent in structure with this one.
Could you please include the exact target line you are using to start the mod, and confirm that HWAT_0_2_21_1_data.big was extracted to \Homeworld2\Data\ and not a deeper subfolder?
Hello guys, starting on the first mission of the campaign, the game does not detect when the first 700 RU are collected, so I'm not able to progress it. This mod is about a new story in the campaign right?
I'm starting the game with this target:
D:\Sierra\Homeworld2\Bin\Release\Homeworld2.exe -mod HWAT_0_2_21_1_data.big
A campaign is planned but not yet implemented. The original campaign isn't tested to work with the mod, either. The skirmish survival mode is how I'd recommend exploring the mod at this time.
Original campaign plain dosnt work.
The mod changes too much of the files for the program to evne run basic objectives from what ive seen, though, this mod did get rid of the video lag on the Ascension Campaign ... lol.
You need to extract the contents of the .7z file and use those, not the file itself. 7-zip.org has a tool for this if you don't already have one for the job.
Hello, very interesting mod! I just cant open it. Im writing correctly on the target line and it just opens vanilla HW2. Any help please?
Could you please include the exact target line you are using to start the mod, and confirm that HWAT_0_2_21_1_data.big was extracted to \Homeworld2\Data\ and not a deeper subfolder?
This one."C:\Program Files\Sierra\Homeworld2\ Bin\Release\Homeworld2.exe" -mod HWAT_0_2_21_1_big. And I put it on the data foldier.
It should be
-mod HWAT_0_2_21_1_data.big
not
-mod HWAT_0_2_21_1_big
Ok. Thanks and MY GOD THIS EPIC MOD!!!!!!!!!! Its just so awesome!!!!
Hey guys, Got the Mod to work, just the texturing on some of the ships isn't showing up.
Thanks
Many of the ships are unfinished or outright placeholders to fill out gameplay design. my apologies if this is unwelcome. -EatThePath
Rename HWAT_0_2_21_1.big
------> Hwat or ha or qwerty or =) .......
I don't entirely understand what you are getting at here. Could you explain?
Hello guys, starting on the first mission of the campaign, the game does not detect when the first 700 RU are collected, so I'm not able to progress it. This mod is about a new story in the campaign right?
I'm starting the game with this target:
D:\Sierra\Homeworld2\Bin\Release\Homeworld2.exe -mod HWAT_0_2_21_1_data.big
the big file is here: D:\Sierra\Homeworld2\Data
A campaign is planned but not yet implemented. The original campaign isn't tested to work with the mod, either. The skirmish survival mode is how I'd recommend exploring the mod at this time.
Alright, thank you very much for the heads up! I was able to get to the skirmish mode!
Keep the good work, cheers!
Original campaign plain dosnt work.
The mod changes too much of the files for the program to evne run basic objectives from what ive seen, though, this mod did get rid of the video lag on the Ascension Campaign ... lol.
Ok, how does this not work?
"C:\Program Files\Sierra\Homeworld2\Bin\
Release\Homeworld2.exe" -mod HWAT_0_2_21_1_bigFile.7z
You need to extract the contents of the .7z file and use those, not the file itself. 7-zip.org has a tool for this if you don't already have one for the job.