As requested, the current version of the mod (internally numbered 0.84).
Note: I'm in no way responsible if this mod fraks up your ZH directory or PC in any way. Generals ZH modding knowledge is highly recommended when trying this demo out.
As requested, the current version of the mod (internally named 0.84). Included in the file is a list of credits. Alternative download from Mediafire can be found here.
No fancy installers, just a raw dump of the mod's files from the game's directory which I used to develop the mod in. Should be as simple as dropping it into a clean ZH 1.04 install, overwrite whatever it wants to overwrite (shouldn't be much), and with a bit of luck it should run.
Contains only the ingame files (INI, W3D, TGA / DDS, sound bits, etc) that are necessary to run the mod. Additionally, I added all the various test maps / WiP skirmish maps and even a couple of mission prototypes. You might need to run the mod once before all the maps are properly read by the game; I've copied them from my local Documents / Generals ZH Data folder into the mod's Maps folder before zipping the entire thing.
The Revenant faction is the most finished one, with a near complete tech tree and a limited (and outdated) set of GenPowers. The Legion faction is much more WiP, with mostly placeholders and ancient models. There are also some other bits and pieces of campaign only units / objects, some of which are used in the various maps. Finally there is a rudimentary skirmish AI for Revenant, only on the Easy level (afaik).
If you want to use assets from this mod, I'd appreciate it if you ask first :) I may even give you the original 3D model and textures to save you some hassle.
Thank you very much.
At least the progress that has been made will not be lost to the dusts of time.
now to pry it apart and see the juicy innards
how to install?