Post download Report content ARCHIVED - 1.1.0 PATCH
Jun 7th, 2013
76.92mb (80,652,309 bytes)
803 (1 today)
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This is the tiny patch to the 101 or 100 version, if you downloaded in the first 4 days.

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HounderKnight Jun 7 2013 says:

Nice. Thanks for the quick upload/ updates, guys :)

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Thaiauxn Author
Thaiauxn Jun 7 2013 replied:

It's hard to keep up with me working full time right now, but I do what I can. :) Art everywhere!

+1 vote   reply to comment
Petzi Jun 8 2013 says:

The readme of patch 1.1.0 says I should uninstall 1.0.1... How the hell do I uninstall a patch? :/

Also, it mentions a version 1.0.2 which I'm pretty sure doesn't exist.

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Thaiauxn Author
Thaiauxn Jun 8 2013 replied:

This is actually 1.0.2. Because people were having major installer issues, we merged it into a full release and it became 1.1.0.

You don't need to uninstall unless you use NMM or FOMOD.

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BuffHamster Jun 9 2013 says:

okay, cool. have finished 1st installment with the jock. will try the nerd later.

I and am currently exploring the wasteland, lots and lots of cool potential and I can see that you have some good stories to unleash on us, especially the "mystery" behind Col. Bragg and his sister. No spoilers.

Curiously, I thought it was a program glitch until one of the NPCs told me to put another round in him "just to make sure".

The story "immersion" is wonderful. keep it up!

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Thaiauxn Author
Thaiauxn Jun 9 2013 replied:

Totally not a glitch. It'll make sense later.

+1 vote   reply to comment
BuffHamster Jun 10 2013 replied:

Yes, I'm glad you had a Vault Security NPC explain the situation,...I was intrigued by the way you used dialogue to help the player through puzzling events.

I am also intrigued by the amount of very slick and professional work you and your team have put into this. I will continue tracking this and take notes on how the game design unfolds from vision to to finished product.

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Thaiauxn Author
Thaiauxn Jun 18 2013 replied:

Gonna make me all nervous, ha!

+1 vote   reply to comment
BuffHamster Jun 21 2013 replied:

You have the beginnings of a decent game development studio, keep up the good work, don't get burned out and your team will go far!

I'm only paying attention because I have ideas and stories of my own, I just don't have the resources or knowledge to implement them.

Btw, B6RK is a really useful companion, his animation is awesome, but somebody mentioned that his dialog needed more work? Is that true? Can he "fetch" things for the player? Like ammo, meds, or a B6RK manual?

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