Version 1.3 of Dylan's Far Cry 2 Realism Mod. Enjoy. (Changelog below.)
Readme Changelog:
Version 1.3\\\\\\\\\\\\\\\\\\\\
I changed the AI weapon probability to give the militiamen more Africa-like weapons like the AK47 and FAL Para, and remove the harder-to-get (for an African warlord) weapons,
like the AR16 and SPAS12. I also edited the companion probability to give them some better weapons as well. (More rifles, less shotguns). The enemy AI are now less likely to chase you with vehicles.
Regular distance chase AI has been decreased, while long distance (ex. blowing through a checkpoint) probability has been
decreased from around 80-100% to 60% at the maximum level. The AI are also more likely to shoot at "interesting" objects, like your past location, explosions, etc.
They also communicate more often when in combat.
I also decreased the players durability on all difficulties, in order to keep some sense of difficulty, since enemies drop like flies now.
Most weapons also have more recoil, in the form of a longer "rezeroing" time. Weapons won't exactly jump up as much, but your player will have to wait a while before his sights come back down.
Short bursts mean a lot more when firing 15 rounds leaves you unable to get your weapon back down on target in time due to decreased mouse sensitivity that increases as you fire more rounds on full auto.
Decreased weapon manual reliability bonus from 200% to 100% so that weapons still go kaboom, but not after 30 rounds.
Any chance of a lite version that only modifies the chase AI for checkpoints?
this please
You can probably do that yourself without a mod. Check out pcgamingwiki.com. I'm sure you'll find what you're looking for.
Does it need Fortunes Pack?
Fortunes pack is 104 MB for the installer...
ya will i not work if i dont have fortunes pack installed i bought this game way back... just decided to try it again and i dont have fortunes pack
What I think would work here is some documentation on how each of the tweaks were done (you don't have to go into too much detail). This might open Far Cry 2 modding just a bit and allow folks to audit the tweaks that they're looking for.
I'm peeking through your mod (non-Steam version; I have the GOG downloaded version), and comparing it to the default patch.dat/.fat. I'm just wondering how you handled all of the unknowns. Are they encrypted assets? Are they just empty files? Did you repack them into the archive?
Those are just the files that came with the original patch file, likely from the 1.3 patch.
Why decrease the weapon liability??? In real life,weapon won't got jam that fast。。。。
Extra challenge. This game reminds me of System Shock 2, in a good way. Weapons breaking all over the place, desperation... I want to make a 'scavenger' mod. Besides, if you listen to the tapes, these are guns that have been shipped by the thousands from war to war. They should be dirty and busted. You should have to deal with crap weapons. Kids these days with their easy button games and their ooh rah characters supplied with state of the art equipment... argle bargle...
I can believe that with the FN FAL or the AK-47 or the Dragunov/Springfield, but with the "AR-16" and SPAS-12? Nope, not buying that one bit. Those weapons were brought in by the CIA and Mercenaries, who actually know how to break down a weapon and clean it.
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I increased the reliability, because the weapons you get from the arms dealers are new, shiny, and oiled, and they shouldn't turn to a brick of rust in a day. The weapons that the militia carries are still rusty and dirty though, and they still explode, just not as fast.
Just noticed the "decreased" typo in the readme. It should be "increased from 100% to 200%".
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7 mb only?! holy f***
if no have fortunes pack why i do???
Steam has FC2 + Fortunes Pack for around $10 now.
I have already bought the original Far Cry, i dont buy again
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How can i download the mod???
Hello i got something for you, i mean a mirror:
strategyinformer.com /pc/farcry2/mod/44298.html
I hope i will help and many thanks for this mod for author.
it's not working
Thankyou Dylan. I am looking forward to trying this out. Best farcry in my opinion :)
I just played like 20 minutes of it, everyone ******* drops so quick, 2 bullets of Makarov and an enemy is dead.....???? Now I would be kinda cool with this but the AI has to be harder, hell i dont even know if I'm truly on Infamous, from what I just went through, it would have been insanely hard to do it on vanilla cause of how many bullets they could take in, which is about 5 bursts of AK, and now its half way through the burst they're dead. The damage done to me is still the same, i ******* hope I'm experiencing a bug
Can anyone help me please? I need ORIGINAL Far Cry 2 STEAM patch.dat and patch.fat files
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You should just raised the damage a little bit and then made the player and npc damage the same imo. The problem with 1.3 is the enemies die so quick but it seems the incoming damage is only just a little higher. Far cry 2 was not mean't to be an africa simulator, they put arcade elements in to make the game more enjoyable.
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