(from Nightmare @ codfiles) This mod adds a whole new gametype to CoD4 which is sure to make you horror fans drool. There are two teams, the "Hunters" and the "Zombies". Game starts out with everyone being a hunter for two minutes, then someone is randomly picked as a zombie. That zombie must go out and kill as many hunters as he can with a knife or a throwing skull (blood pumping yet?) The game keeps on going till everyone is a zombie. The last hunter left alive is known as the last man standing, he gets an advantage to fight off the huge amount of zombies. This includes the superweapon, doing three times the amount of damage, but only with 25 shots. There is a bunch of extra commands in there for you server admins if you feel like editing some of the settings.
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Changes for v1.41:
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*Fixed some Pipeline & Backlot glitches
*Fixed Hunters' weapons sometimes dropping before a zombie is picked
*Fixed graves sometimes not orienting properly
*Fixed Hunter/Zombie counters for spectators
*Fixed music fading properly with scr_zommusic -1
*Fixed repel sometimes killing zombies
*Improved several special ability FX and the poison zombie effect
*Changed default sv_msgs in case of no zom.cfg being used
*Changed limited ammo message to be more helpful
*Changed www.novemberdobby.com/faq to include fixes for PB kicks
*Changed Hunters' health to jump back to maximum when a zombie is picked
*Changed Scare range to 50% higher
*Changed first zombie behaviour, dogs have 400 health
*Changed health/mine drops: zombies falling and killing themselves don't drop them
*Removed unlimited ammo for grenade launchers, they only have 25 shots
*Removed grenade throwback (Was causing some problems)
*Added a 40-second timer to automatically spawn zombies if they stay in the class-pick screen
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Changes for v1.4:
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*Fixed two menu exploits that allow hunters to refill ammo/pick new weapons halfway through the game
*Fixed hang whilst the game starts (waited Xms for missing asset 'Zombies')
*Fixed distant building textures on the Map Pack to be invisible
*Fixed weird dog animations on flashbangs
*Fixed bug where lastman would die with a non-default setting of scr_health
*Fixed game-crashing exploit related to model bones (thanks Coverop)
*Fixed special ability info sometimes not showing
*Fixed a few bugs with lightning strike/ring of fire making knives do the wrong damage
*Fixed some bugs where the game would say a knived hunter was zapped/burnt
*Fixed accuracy for all snipers (set at a small size), and made their headshot damage the normal damage + 40
*Improved auto-assign for zombies, it skips the 'assault/specops/heavygunner' screen now
*Improved admin spectating - no fog
*Improved decoys: there are now two, they flicker, and there is a distracting FX that plays
*Improved healthpacks to show the real amount of health you pick up instead of always 20
*Improved protection against people leaving when they become zombies - you can lose a few ranks
*Improved health/mine drop system, scr_killerdrops = the time before anyone can pick up a drop,
a red drop shows that only the killer can pick it up
*Changed electric zombie knife damage to 26
*Changed intel again to give more hints
*Changed damage of hunters using knives to 80
*Changed menu button highlighted colour to red
*Changed hunters' voices to British
*Changed zombie class pick screens to show info on new and old specials
*Changed XP gain from killing a hunter to 100
*Changed end of game - all damage is dealt
*Changed drop pickup range to be slightly higher
*Changed dog's vision to black and white (and slightly brighter)
*Removed 'fix' for center messages when you're picking a zombie class - they don't disappear now
*Removed 'knife' and 'bite' weapon name text
*Removed 'you have x mines left' message
*Removed unused perks like Stopping power/bandolier etc
*Removed 'team deathmatch' voiceover on player spawn
*Added logprints for some events in zombies - becoming a zombie (Z;), being picked as the first (FZ;) and becoming the lastman (LM;)
*Added a Shortcuts (for abilities)/Unlocks menu for ingame help
*Added a bunch of rank unlocks - see Shortcuts/Unlocks menu for more info
*Added a new value for scr_zommusic, -1, it will loop all 5 of the music tracks
*Added counters to show amount of hunters and zombies
*Added 'Zombie mod rank' button in a few places ingame
*Added five easter eggs (hint: most of them are in the menus somewhere)
*Added fall death message instead of 'died and became a zombie'
*Added killspree messages (5, 10, 20, 30, 50)
*Added scr_unlimitedammo 2 - only get ammo for atatcking zombies
*Added/changed about 10 anti-exploit spots
*Added separate blood FX for each zombie class
*Added dvar to disable bots: scr_bots
*Added scr_zom_timelimit and scr_zom_scorelimit
*Added scr_interval - for the delay between giving hunters ammo
*Added dvar to show the player who has the best personal high score on the server
*Added dvar to kick inactive spectators
*Added physics explosions on most zombie specials/mines
*Added scr_redirect and scr_redirectip, to send players to another server when this one is full
*Added a grace period for newly joined hunters, instead of getting sent to spectate it tells them to hurry up next time
*Added new loadbar ('ZomdB')
*Added 50% chance of a hunter dropping his weapon when he dies
*Added some keypresses to navigate the Team and Create-a-class menus
*Added Special #2 info when spawned as a zombie
*Added scr_showhealthmsg - to enable/disable the 'hunters spawn with X health' message
*Added golden guns for rank 100+ players
*Added XP gains for all zombies when a hunter is killed (+20)
*Added one more special ability for each zombie class, and another ability (Repel - pushes zombies away) for hunters
*Added a hardcore hud option to the quickmessage menu
*Replaced XP score bar in the rank menu with a highscore stat
how to host zombie 1.41
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how can I play this
lol this looks good
I cant play this, I go onto the mods thing, got it up, but all the servers are the same.. HELP ME!
Yeah hi Im new here and i wanna know what i have 2 do to play this on PS3
you cant only on the PC
Its a PC mod sped.
Console dont deserve FPS games!
How do i get into the list of servers for the mod?
when i go on it all there is are normal cod 4 online modes why does it do that
HELP! it wont let me install the damn thing, it doesnt know what to open it with
i see alot of people asking for help but no one answering so ill give it a ahot to i just started a new server downloaded this mod and put it in the mod folder and launched the servers but the server is the same as default my server is a 1.7 server do i have to down grade it to play this mod. I am eager to play and havnt played on any servers with it can some one help me my email is monkey203te@yahoo.com i also have a team speak and vent if u preffer to talk.
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Maybe someone would like to set up a server with it on 1.8? Got Steam version, and eager to play it once again... One of the best MW1 mods ever
Hey everyone! We're currently running a Zom_Db 2.0 server and have a community of players in discord playing!
Server IP: 34.130.125.192:28960
Discord: discord.gg/E5gteNeCfU
The server is constantly being updated and listening to new ideas.