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The seventh version of Dawn of the Reapers. Enjoy!

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Dawn of the Reapers 0.7 Divisions
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Lord_Setesh Author
Lord_Setesh - - 1,465 comments

Forbidden Worlds & Stellar Phenomenon are required for DOTR 0.7 Divisions.

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Fucking-Qapla
Fucking-Qapla - - 387 comments

For some reason I can only select System Alliance

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Fucking-Qapla
Fucking-Qapla - - 387 comments

Never mind, figured out that I have to click on the arrow buttons on the selection screen

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dalekKharn
dalekKharn - - 338 comments

YEAH BABY!!!!!!!! downloading now

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l1amk1ng
l1amk1ng - - 56 comments

So anytime I try and start a match, the game crashes on the loading screen. I have all of the DLC for it

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Chris_Rayya
Chris_Rayya - - 560 comments

Did you verify the integrity of your sins gamefiles?

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law4426
law4426 - - 191 comments

The same thing happens to me too :/

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Lord_Setesh Author
Lord_Setesh - - 1,465 comments

We cant help you fix it if you dont give us any relevant information to help you. What versions of sins are you using? Do you have the dlc's. Have you verified your game through steam? You cant just say "it doesnt work" and expect us to know how to fix it...

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Andrommieda
Andrommieda - - 96 comments

the same happens to me. I'm using all DLC for Rebellion. Fully patched, steam version.
Using Large Address patch too.

Only 1 file failed validation and that was the exe due to the LAA patch. But I've tried running the mod pre and post patching with it and it still crashes.

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Shermos(LegionN7)
Shermos(LegionN7) - - 276 comments

LAA isn't needed anymore. The devs patched in a larger RAM limit. iirc, LAA will now break the game.

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law4426
law4426 - - 191 comments

Sorry, heres my info for you Set

As stated in my previous statement, my game crashes when i start a match, the crash happens in the loading screen.

Sins Rebellion version 1.92, i have all DLC's, all files verified on Steam.

I hope my info helps out.

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Lord_Setesh Author
Lord_Setesh - - 1,465 comments

Are you using a custom map, or a save game. Please also check your victory conditions, please turn them all off.

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law4426
law4426 - - 191 comments

Nope, completely starting a new game, on the large map in DOTR

Turn all victory conditions off?

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Lord_Setesh Author
Lord_Setesh - - 1,465 comments

We dont support a number of victory conditipns right now. For further issues with bugs please join our discord channel.

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law4426
law4426 - - 191 comments

Hi Set

I turned off victory conditions as you said, but still getting the crash in the loading screen, just letting you know

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ilego
ilego - - 29 comments

i am having same problem as him and yes same info to

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Drovana
Drovana - - 111 comments

probably linked to non DotR maps - except stars it doesnt look like dotr uses any 'stock space bodies', so if you have any terran, desert, pirate base etc in your maps dotr cant help but dump you ;)
a shame though that even weightedcolonizables arent there >:(

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YourGrandma15
YourGrandma15 - - 9 comments

Hi! I'm trying to download it but it continuosly says that there are no mirrors avaiable!

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hakn
hakn - - 541 comments

EDIT: Wasn't working for me before, but it is working now

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YourGrandma15
YourGrandma15 - - 9 comments

Yep, I can confirm! Downloading now!

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Shermos(LegionN7)
Shermos(LegionN7) - - 276 comments

Giving the Alliance faction a try. The mod is much better than the previous version. Excellent work. The Council faction AI hasn't colonised anything yet which is a problem I noticed in the previous version. Still, great work. The improvement is immediately noticeable.

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Centurian128
Centurian128 - - 547 comments

Loving it so far! Though the starting point on my first map screwed me a little bit. Still re-learning the basics, but having fun. Great work!

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MrDS
MrDS - - 228 comments

Hi, I have a question about the Geth ships, are they supposed to target fighters and bombers over all other ships? there all doing it Frigates, Cruisers, and the Dreadnoughts which leaves them more or less ignoring combat ships and the carriers themselves and getting ripped a new one lol.

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Froddgy
Froddgy - - 104 comments

Hi, When I downloaded the mod, I only received a " DOTR_.7_Divisions.rar ". I cant extract anything or fine a .bat file?

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Lord_Setesh Author
Lord_Setesh - - 1,465 comments

Download winrar...

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callitri
callitri - - 80 comments

Hi there

great work so far i am realy happy this mod isnt dead
i realy like what you done with the planet system for the alliance , its really mass effect like , and the map designs as well
some questions :
how do you build the starbase with the alliance
how do you colonize planets with the reapers
will update if i bump into anything
thanks again for you hard work

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Lord_Setesh Author
Lord_Setesh - - 1,465 comments

The alliance doesnt have a starbase right now. As for the reapers, they arent really right now but build the ships a read the abilties.

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Shermos(LegionN7)
Shermos(LegionN7) - - 276 comments

I've played a couple games in spare time and have some feedback.

I've worked out why the Council wasn't colonising planets. They need to research something from tier two (Exogeni contracts?), and on the lower difficulties, the AI seems to have trouble with this. The Reapers have a similar problem.

It would be nice if a future version could implement something to counteract the so called "death ball" effect late game. The player who builds up the bigger fleet wins most of the time. You've already made it advantageous to micro capital ships, which I like. Ages the of the Federation: The Four years War is implementing a system where players have fewer ships (up to 50 or so) and abilities have to be manually triggered. Anti-matter (in ME's case Eezo) won't automatically regenerate. Fleets have to return to a station to regenerate or a specialist ship available in the mid to late game has to be built. This forces more tactical gameplay. The AI can still automatically generate and use abilities, but at a slower rate than in vanilla iirc. If this approach interests you, I suspect the Stellar Parallax team would be willing to share how they've made their approach work.

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Guest
Guest - - 689,771 comments

Every time I load the mod it says .4 not .7 not sure why and the game doesn't recognize the .7 as a mod

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Shermos(LegionN7)
Shermos(LegionN7) - - 276 comments

I saw that too and think they just forgot to update the text.

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Guest
Guest - - 689,771 comments

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godchaos
godchaos - - 1 comments

Hello, I have a problem with your mod, when I run a game there is plenty of white or green square everywhere and also when I press the button "escape" I see absolutely nothing is white. ..
But also when I go into "effect" the game crash with an error message which is very boring and also the button "quit" in the main menu of the game is gone. I do not know if I made a bad handling so that I have so much problem but if you had solutions to these problems, I thank you for it, thank you!

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TheKerberos
TheKerberos - - 118 comments

WUT? DLC required? NOOOOOOOOO. Just gonna watch in the corner then...

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ABDark93
ABDark93 - - 17 comments

how do i go about building the Nexus as the Cerberus escape faction?

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Guest
Guest - - 689,771 comments

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