Dark Angels 3.0 OBSOLETE Release for Soulstorm - One of the most secretive Space Marine chapters in existence, soon, they will arrive in the Kaurava system ...
Installation Instructions
Just decompress the archive in your SoulStorm folder, and select the mod from your in-game Mod Manager. Make a CLEAN Install of this latest version. DELETE previous versions.
You will also need to install the following mandatory mods:
Objective Points: Get It Here
FreeUI Mod: Get It Here
!!!!! WARNING !!!!!
This version is NOT fully compatible with Unification 4.0!! You will have to wait for the next Unification version. Until then, please play Dark Angels stand-alone.
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CHANGELOG
OK, this is huge and I will only keep the actual additions here - this is what you want to read! So:
- We now (thanks to brother Kekoulis) have Cypher!!! Actually TWO version of him. And his implementation is "Easter-Egg". Just look (enable) for the win condition [DA] Cypher !
- We also got (again thanks to brother Kek) the Techmarine Biker and Techmarine Teminator units each for each corresponding branch (RW and DW, retrospectively)
- There is a new, updated model for the Chapel for the BC. (Thanks brother Kekoulis and Fuggles!)
- Terminators of the DW can now upgrade to plasma cannons - and by the way all plasma cannons now have green plasma texturing (Thanks brother Kek!).
- Vehicles got Dark Angel turret gunners! (Thanks brother Kek!)
- We have the new tactical and assault commanders - now they DO look as they should. (Thanks brother Kek!)
- Thanks to brother Corncobman we also now have updated icons!
- Once you change branch, now all your commanders AUTOMATICALLY change to their respective versions (if they have to).
- The SCaR code and the AI are greatly updated, many other fixes added.
... And MANY more!
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ACKNOWLEDGEMENTS
Original and Current Team
Morat - Co-Lead/3D/Textures/Music/Tester/etc
ravenmorpheus - Co-Lead/Textures/Tester/etc
Thudmeizer - Co-Lead/Code/AI/UCS/2D/Sounds/Voice Recruitment/Post-Processing/Tester/etc
Greenphearo - 3D/OE
RavenwingRetribution - 2D/Icons
jONES1979 - 3D/FX/OE/Tester
Karandras - 3D/OE
WhiteShield - Textures
Skinnie - 3D/FX/OE
Goldenhorde - Voice Scripts/Tester/War40k Fluff/Codex Guru/etc
Brother-Captain Vesuvious - 3D
starfox444 - Tester
Kontuz - Code
Madan - Textures
Snackov - Post-Processing Voices
Current Team: Thudmeizer's Mod Team - We took over from the original team to conclude their work. Primary coders: Gambit, Thudo, Fuggles. The rest of the team greatly contributed! As always.
SPECIAL THANKS: To the FoK team for the use of some of their absolutely beyond-magnificent models!
SPECIAL THANKS to brother Fedor_Russia for his excellent Darkshroud model !
SPECIAL THANKS to brother Kekoulis for Cypher, Techmarine Biker, Techmarine Teminator models, the updated Chapel for the BC, the plasma cannons for Terminators (and the green plasma texturing), the Dark Angel turret gunners in our updated vehicles, the new tactical and assault commanders (now they DO look as they should)... and COUNTLESS other model updates and fixes! Man, I cannot thank you enough!
SPECIAL THANKS to brother Corncobman for our new icons!
SPECIAL THANKS to brother Fuggles for his updated Chapel texture!
External Voice Artists
Techmarine -- Damien
Servitor -- Michael
Techmarine -- Stig Sydtangen
Terminator Techmarine -- Caleb LeeScout Marine Squad -- Michael
Scout Marine Squad Sergeant -- Michael
Space Marine Squad -- Jai
Space Marine Squad *SPOTTING VOICES* -- Jai
Space Marine Squad Sergeant -- Jai
Assault Squad -- Jai
Assault Squad Sergeant -- Jai
Devastator Squad -- Shaharris
Devastator Squad Sergeant -- Shaharris
Ravenwing Bike Squadron (Close Combat) -- Donovan
Ravenwing Bike Squadron (Close Combat) Sergeant -- Donovan
Ravenwing Attack Bike Squad -- Donovan
Ravenwing Attack Bike Squad Sergeant -- Donovan
Deathwing Terminator Squad -- Dreux
Deathwing Terminator Squad Sergeant -- Dreux
Deathwing Assault Terminator Squad -- Dreux
Deathwing Assault Terminator Squad Sergeant -- Dreux
Deathwing Terminators Kill Team -- Chris Thurman
Deathwing Kill Team -- Cody
Deathwing Kill Team Sergeant -- Cody
Veteran Tactical -- Tyler
Veteran Tactical Sergeant -- Tyler
Veteran Assaults -- Tyler
Veteran Assaults Sergeant -- Tyler
Command Squad Leader -- Richard
Company Champion -- Tyler
Apothecary (Power Armour/Bike/Terminator) -- Dreux
Standard Bearer (Power Armour/Bike/Terminator) -- Calavera
Interrogator Chaplain (Power Armour/Bike/Terminator) -- Dreux
Epistolary Librarian (Power Armour/Bike/Terminator) -- Dreux
Company Master -- Calavera
Deathwing Company Champion -- Chris Thurman
Ravenwing Master Bike/Landspeeder -- Michael
Azrael -- Rick Jordan
Azrael's Companion - Watcher In the Dark -- Chris Thurman
Ezekiel -- Calavera
Asmodai -- Shaharris
Belial -- Monty
Sammael -- Christopher
Cypher -- Rick Owen (Cunning) // Dreux Ferrano (Evil)
Rhino -- Michael
Razorback -- Michael
Ravenwing Tempest -- Calavera
Ravenwing Land Speeder -- Calavera
Dreadnought -- Dreux
Mortis Dreadnought -- TagDaze
Venerable Dreadnought -- Shaharris
Vindicator -- Dreux
Whirlwind -- Tyler
Predator -- Tyler
Land Raider Ares -- TagDaze
Thunderhawk -- Michael
Brother Kek is me,in case you do not know it already. ;)
Enjoy chidlren of Caliban! The Fallen must feel thy wrath!
Hehehe!!!! Of course!!!
Given the opportunity, thanks a lot brother Apothecary Kekoulis, for your HUGE contribution. :)
but,I didn't ask for more thank yous.Just I made a clarification and made a statement TO HUNT DOWN THE TRAITORS AND PROVE OUR UNQUESTIONABLE ROYALTY TO THE EMPEROR!
BTW,you should also commend yourself,for without your expertise,the mod wouldn't be where it is today. ;)
-- Can't spawn deepstrike entity with name deathwing_assault
-- FATAL EXIT --
-- deepstrikeextinfo.c/179:!
--stack trace--
... I am having this problem guys ? Any leads ? P.S. The mod is epic, good work !!
Wait, are you playing it Stand-Alone???
If yes, and you can replicate, then tell me how it happened and I will definitely look into it!!
But that type of errors are one-time glitches most of the times. :)
And they are not actually issues...
Awaiting report!
No, i use Dark Prophecy/Black Crusade as base mod + other race mods. I had zero problems till 3.0.0 version, so i though maybe its DA glitch, but i tried playing stand-alone and it has zero problems. So somthing is wrong from my side :D I just need to find out what lol :D
Dark Prophecy? Sorry brother,that mod is not supported at all.I am actually surprised that the previous versions worked.Well,it can be made compatible but I think that brother Ferrum_Infernus is working on something new?BTW,doesn't the Dark Prophecy already have some DA units?
Yes yes i know it is not supported, brother Ferrus is working on it or the new name Black Crusade. Yes it has some units, mostly standard, nothing too deep like your DA mod. Race mods work great with it actually. P.S. Thanks for the tip about Deep Strinking entities brother Gambit, i will look into it so i can play it hardcore :D
Please play it as recommended, otherwise errors are going to appear for sure because compatibility is not granted.
3.0 for now is stand-alone, do not combine yet even with Unification 4.0. Soon, a new version of Unification will make the mod compatible with the rest as usual.
Well, all I can say is that f you want to combine it, you must wait for the next Unification!
Tip: Look at the Deep Striking entities.
Brothers, i need your help. I installed the mod ( put the rar in the install folder ), and i have also downloaded objectif and freeUI but the game doesn't detect the mod in the gestionary. Thank you
Maybe it's just me, but I find that the DA marines are just plain weak? I mean, compared to vanilla marines...and I've actually tested this...a full squad of DA (apothecary included) gets absolutely annihilated by their "normal" counterparts.
Now, is there possibly something that I did wrong in the installation, or is it meant to be like that?