Commanders of War III is a realism mod for the game Men of War: Assault Squad. It takes place in the war-torn Europe of late WW2 (1944-1945). Its main focus is larger battles with an emphasis on infantry and light-medium equipment and armor rather than heavy armor; a wide variety of units — especially for the infantry — and realistic tank combat.
Сырой мод техники мало в сингле и то больше но карты супер
Holy crap
:D
it's work on 2.00.11 version ?
Unfortunately not. It worked with 1.98.8, but stopped to work when 2.00.10 was released. You will have to wait until I'm done with 1.1. I have more spare time available now, so hopefully it won't take too long.
when it's ready dude? u said the end of feb, now we have mai
man that was a year ago
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awesome!
I have MOWAS 1.98.11 and when I try to load this mod I get the following
"program will be terminated.
eip=2111407f EXCEPTION_ACCESS_VIOLATION read at
0x00001778
eax=00000000 ebx=170f1a28 ecx=00000000
edx=00000000
esi=026e8de0 edi=00000000 esp=023cc9b0
ebp=170f1a80
>>>>main
>>>mp.thread_single.exe
>>thread.exec
>clockThread:onExecute
Men of War: Assault Squad - v1.98.11- standard
2011.12.05 23:58- 0x01255B97" any ideas?
me too but im on v1.96.06
The picture is MansiTan, Leningrad Battle of breakout discussion with Hitler...
I remember when this mod was the **** on release but then everyone went back to GSM. That's the sad part about the MOW modding community is no one can make a World War 2 for MOWAS because competing with GSM is just impossible.
(inless they are making huge game play changes like Totaler Krieg).
This is also bad because it leaves the creators of Fields of Honor to become lazy in their work because their is no competition. For example if you look at their Romanian, Hungarian or Polish infantry models they are really poor quality.
Block terminator expected! (esdlreader.cpp, 482)
------------------------------------------------------------------
>>>>>>>>>>>>>>>> main
>>>>>>>>>>>>>>> mp.thread.exec
>>>>>>>>>>>>>> mp.thread.exec
>>>>>>>>>>>>> mp.core.update_non_quant
>>>>>>>>>>>> mp.tp.update
>>>>>>>>>>> mp.tp.update.b.loopback
>>>>>>>>>> mp.tp.update.loopback
>>>>>>>>> mp.tp.update.loopback.process
>>>>>>>> mp.tp.update.process_msg
>>>>>>> mp.tp.update.dispatch
>>>>>> mp.tp.update.dispatch.listeners
>>>>> mp.tp.update._dispatch: d(19) s(43) m(8)
>>>> mp.service._dp
>>> mp.game_client.accept
>> mp.gui.scene
> file "/entity/-vehicle/tank_medium/nashorn/nashorn.def"
153: {«limits -15 15}
154: {speed 0.003}
155: }
156: {texmod "d"}
157: }
В тылу врага 2: Штурм - v2.05.15 - standard
2012.06.02 18:11 - 0x00000000
What the hell? All MPs and two MGs have no textures, and the equipment does not work and crashes. What the hell? I'm either stupid and don't understand something in this world, or the mod doesn't work?