Report abuse Beta 3.0 Client Installer Full
Filename
FoF_Client_30_Full.exe
Type
Full Version
Uploader
R_Yell
Date
Jul 28th, 2010
Size
559.63mb (586,819,015 bytes)
Downloads
4,457 (1 today)
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Description

Instructions: delete any previous FoF folder (Steam/Steamapps/Sourcemods) before proceeding with installation. If installer doesn't work correctly, use 7-zip or similar application to uncompress it manually.


Additions:
- New map: fof_robertlee by Morricone/RYell. Features a completely new location in FoF: a steamboat.
- Player movement redone: almost no restrictions, full speed on all directions, no stamina/sprint. Instead that, there's a simpler speed penalty system: player gets cumulative speed penalties when jumping/strafing quick. Movement is way smoother overall. Lack of sprint is compensated with higher base speed for melee weapons.
- Few Dollars More (TDM): a combination of Fistful of Dollars and DM modes, players respawn randomly (more or less) and both teams must capture loot. Sacks amount  needed to win game ranges around 4-10, depending the map's size. Usable in any DM map.
- Player manned gatling gun (only in coop maps at the moment)
- New Item: boiler plate: reduces damage in chest zone -40% (back too)
- Hit info: let you see which target was hit and how much damage you inflicted (can be disabled server side: fof_sv_disable_hitinfo)
- Switched to CS:S like ladders
- 'votemode' chat command, let you nominate any available game mode on current map
- team scrambling auto poll: once a team gets a considerable score advantage, players are asked to scramble teams for better team balance.
- New translations: German by Morricone and French by Yester

Fixes:
- accuracy prediction reworked, 'ghost hits' issue improved (it's ultimately dependent on engine and network issues though)
- tracers and other FX's out of synch when attacking other players (gets worse with lag)
- Player hard collisions added to DM
- Carrying phys items doesn't push you anymore. It may lag a bit but that's normal.
- Fixed idle player incorrectly moved to spectator
- Fixed dynamite ammo not being reset after respawn
- Fixed bug in Boss mode that prevented a team from spawning
- crosshair/ironsights get bugged when switching fast
- resolution/graphics settings change crashbug
- server crash caused by HLTV
- ironsighted Sharps lagging
- Wrong objective icon size obstructs visibility
- There's 1 bot spawning in DM no matter fof_npc_maxamount is set to 0
- Chat colors and server plug-ins
- Hat selection after first time easier now
- NPCs getting awfully high damages sometimes

Changes:
- Fistful of Dollars: back to best team of two rounds declared winner
- Whiskey cannot be equipped in DM
- Hats don't cost notoriety anymore
- Health regeneration (represented by a beard) increases health up to 110 now
- equipment panel: items can be deselected without messing the list order
- blood impact effects: their size is relative to damage now, there's a special effect for headshot kills

Weapons:
- Scope added to Sharps
- Weapon speed: knife, axe and fists increased to top speed. Most weapons make you move a tad faster now.
- coachgun cost increased +3 (35), smaller cone of fire, more powerful at close range and less at medium.
- explosive arrows ammo removed, max dynamite  items decreased to 1.
- Peacemaker can kill in 1 shot at close distances (headshot)
- Axe inflicts +5 damage. Cost decreased -5 (20)
- Carbine damage drop along distance increased, cost decreased -5 (30)

Maps:
- Loothill: no rain to improve fps, removed collisions from some physic objects to improve navigation
- Monument Valley: blockade destruction exploit fixed, better spawn protection, notoriety reward due objective accomplishment reduced
- El Paso: default game mode set to TDM, navigation improvements, some optimizations to increase fps, new custom mode 'Ramirez must die' added
- Eliminator(mine cart): issue with respawns fixed
- Tijuana: several enhancements to allow better navigation
- decreased NPC spawn on some coop maps
- Improved collisions for chuckwagon model
- Tramonto_lite revised, balance improved
- Desperados: new routes added, optimized for TDM mode, new custom mode 'Ramirez must die' added, Bounty removed. Bots are available in DM mode.
- Eliminator_classic re-added

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Beta 3.0 Client Installer Full
Post comment Comments
Yronno
Yronno Jul 29 2010, 12:14am says:

Nice! Downloading.

+4 votes     reply to comment
Aleks88
Aleks88 Jul 29 2010, 8:09am says:

Whiskey!

+2 votes     reply to comment
tnathan475
tnathan475 Jul 29 2010, 10:51am says:

Excellent!

+2 votes     reply to comment
FJS
FJS Jul 29 2010, 2:32pm says:

Awsome!

+2 votes     reply to comment
Jesusfreak
Jesusfreak Jul 29 2010, 4:28pm says:

Back into the wild west.

+2 votes     reply to comment
Maninblue999
Maninblue999 Jul 30 2010, 11:31am says:

Damn, the game is so unbalanced now, i dont like it.

-1 votes     reply to comment
BcForCe
BcForCe Jul 31 2010, 2:12pm says:

ahhh its finally out... fixed the gun damage yet?

+1 vote     reply to comment
schoAsch
schoAsch Aug 4 2010, 2:07pm says:

wonderful, i love this mod :D

+1 vote     reply to comment
Purgendem
Purgendem Oct 4 2010, 9:14pm says:

it says its an unknown file, do i save it to sourcemods?

+1 vote     reply to comment
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MD5 Hash
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