Description

This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest "Beta" of Half-Life Steam version. Instructions on how to install and use it are within the archive.

Preview
Azure Sheep [SteamPipe Patch]
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malortie Author
malortie - - 493 comments

If you have any questions related to this patch, please let me know.

Criticism & suggestions are greatly appreciated.

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Gdj24
Gdj24 - - 2 comments

Do I need to also download the original Steam patch, or does this new one replace the old one?

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malortie Author
malortie - - 493 comments

Gdj24

Yes.

Here is an ordered list of all the files you
should download:

Moddb.com

Moddb.com

Moddb.com

Every new installed patch should overwrite
every elements of the previous one, if necessary.

If you have other questions, please let me know.

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TCHORGO
TCHORGO - - 86 comments

I found two bugs.

First: MP5's dropped by Human Grunts cannot be picked up, it happened after i picked up the first MP5.

Second: The Grunt with balaclava doesn't appear when using a shotgun, in place is shown the Gas Mask Grunt.

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TCHORGO
TCHORGO - - 86 comments

About the fist bug: After i got the HEV the bug stopped. Probably only happens with the MP5 with Barney hands.

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TCHORGO
TCHORGO - - 86 comments

Another bug: Scientists don't heal the player, they just walk in the same place.

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TCHORGO
TCHORGO - - 86 comments

More bugs: The grunt with cigar also not shown, appers the Gas Mask one, and the Gus (those guys with orange cloths) show wrong death poses.

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malortie Author
malortie - - 493 comments

TCHORGO

Thank you for reporting these issues. I added several tickets
on my github referencing your posts. I will investigate these
issues once I will find sufficient spare time.

Please note that I am currently doing my final year in college,
and I currently have many assignments so unfortunately I am
unable to look into these issues for now.

One more note, could you please provide the name of each level on which these bugs occur (if those occur only on a specific map).

Thanks in advance.

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TCHORGO
TCHORGO - - 86 comments

These bugs happen in all maps, should be something in the dlls.

No need to hurry, despite these bugs, the mod is still playable.

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CS_PRO
CS_PRO - - 41 comments

Got the same bugs above, and for some reason the HUD doesn't appear at all, is that normal or what?

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malortie Author
malortie - - 493 comments

CS-Pro

Until I find sufficient spare time to look into issues,
could you please provide detailed steps on how to reproduce
the bugs you are encountering?

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malortie Author
malortie - - 493 comments

TCHORGO
CS_PRO

In about two weeks, it will be mid session and
there will be a one week long break, so I might
be able to look into these issues.

Thank you for your patience.

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Guest
Guest - - 689,432 comments

i just wanna ask are you ductch mecause 1187 is played in the netherlands

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malortie Author
malortie - - 493 comments

Hello,

To answer your question:

I was born and currently live in Canada.

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malortie Author
malortie - - 493 comments

Quick update:

In regards to the bugs mentioned above for the SteamPipe port
of Azure Sheep, and for users who wish to know the current
status of the fixes, I simply want to let you know that I have
not forgotten about these issues.

However, it may take a bit more time, and perhaps up until
december for me to have sufficient spare time. I have been
more busy than what I expected, which caused me not being
able to look into the issues in the past 2 weeks.

I wish to thank people for their patience.

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malortie Author
malortie - - 493 comments

Quick update:

I would like to take the time to write a follow up
to the issues mentioned above.

Since I was in college session, it was very hard
to find sufficient time to look into these issues,
as assignments bear higher importance over
patching/porting game modifications.

About 2 months ago, I stated that it would not be
possible for me to patch the bugs until december
and I want to let you know that since my current
session is almost finished, I begin addressing
the issues as of December 11, which is about in
a week and a half.

I would like to end this update by expressing
my gratitude toward users for their patience and
understanding throughout this situation.

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malortie Author
malortie - - 493 comments

Quick update:

In regards to issues mentioned above, and
to keep you updated about the situation,
I simply wanted to let users know that
I decided to push back the start date
of my investigation of the previously
mentioned issues to December 13th, which
is in about 2 days.

The reason for this delay is because we
were given 2 additional days to work on our
final session assignment and I am willing
to use these additional days to check
my last assignment before concluding
the session.

If I manage to finish what remains to
be done earlier, I will start without
delay work on patching the issues mentioned
above. I will keep users updated as
progress will go on.

Thank you for your comprehension.

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Guest
Guest - - 689,432 comments

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