Report abuse Advanced AI Full Release
Filename
Advanced_AI.zip
Type
Full Version
Uploader
rad15
Date
Aug 31st, 2008
Size
0.43mb (455,590 bytes)
Downloads
10,355 (1 today)
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Description

Advanced AI Full Release Making the Crysis AI better than before. Adapt.Engage.Dominate (from warhead)


This is the full release of the AI. It includes the core AI files and 2 of the custom content you can choose from during installation.

This basically Enhances the already good crysis AI and makes them react and act differently in battle situations. They will do whatever it takes to kill you. No longer will they run away aimlessly or be cowardish. They will react to what you do with some sense of dignity and meaning. The AI are deadly in groups(read the first page of my thread for more info on it) You are no longer safe when not moving, you cant stay still for too long or they will find you. You may think that taking on a group of enemies infront of you is easy, but you might not notice the guys flanking and sneaking around you. You must be aware of your surroundings and where you are. In the Jungle you will be dead meat unless you keep moving or play it stealthy. The AI will work in any combat situation basically, they even work in a completly empty map with few trees or nothing at all. Though to utilize the AI to its best, a good AI navigation and AI setup map is recommended.

You can now play the Crysis SP again with much tougher AI. To some, they still may be a piece of cake, to others, they will notice a huge change and will love the Crysis AI all over again with my mod.

All you have to do to play the mod is simply run the installation and your good to go, it replaces most of the Crysis AI scripts.

Bugs:
This mod to me is still WIP so you may encounter some bugs. Do not complain about them, jsut simply state them in my thread. Some may not be bugs, they may just seem like them.

Credits:
Radcliff for awsome gun models and support.
Sideshowbob for building models
Bgavran for his undying support
Ornagy and Jlim for their support and awsome Grenadelauncher
Madscientist: For his support and c++ and helping me
Death By Design Team: Thank you guys so much for you support, you guys made me go a long way
Mcginge: for his support, help, and many suggestions and super testing
Fortran: for his help and support and models
VAGB: For his community models
Pepper: Thank you for some awsome new sound effects which add more deph in my opinion.
Dark Shadow: For his help and many many suggestions
Cargo: Thank you for your awsome models and support.
Wolfi For your help and models
zygurt: for his sounds editing
ror-shak: weapon model and support
DICY: support and suggestions that worked out and map
ben72227: For your extreme testing, and unimaginable feedback towards my AI which drove it to be so much better.

Go here for more info
Crymod.com

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Advanced AI Full Release
Post comment Comments
Keptron
Keptron Sep 18 2008, 11:30pm says:

Hmmm nice, downloading

+2 votes     reply to comment
justaman16493
justaman16493 Jan 3 2009, 3:38am says:

how do you uninstall the walking mod that goes with it
because i acksadentaly installed it and it screwed everything up on the editor

+2 votes     reply to comment
justaman16493
justaman16493 Jan 4 2009, 12:45am says:

never mind

+2 votes     reply to comment
Mavis130
Mavis130 Apr 23 2009, 6:14pm says:

so, for the gore, do we need to turn on anything, or is it always on and there?

+2 votes     reply to comment
sam_23694
sam_23694 Jul 8 2010, 6:42am replied:

the official gore thing is in game settings, but i dont know if this mod uses that or makes it permanent

+2 votes     reply to comment
Bigby
Bigby Jul 22 2009, 4:23am says:

thank you

+2 votes     reply to comment
flobblob
flobblob Jun 25 2010, 4:25pm says:

Isn't that an early version of crysis on the preview window? Or the mod with a new weapon, map and enemies.

+2 votes     reply to comment
snjolaugur
snjolaugur Mar 27 2011, 5:02pm says:

every time i spawn a guy he does nothing and his script is grunt?

+3 votes     reply to comment
ragpost
ragpost Feb 15 2012, 6:46am replied:

dont know if it still helps you but update to crysis 1.2 i had the same problem. now its solved

+2 votes     reply to comment
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Jul 13 2011, 2:46pm says:

atlast i was waiting for it because those original crysis AI are so stupid now they will think like mean koreans :D

+2 votes     reply to comment
Homoerectus1994
Homoerectus1994 Apr 29 2012, 9:37am says:

Thanks for the mod, i like people who actually spend their time making mods instead of complaining about dead mods.

+1 vote     reply to comment
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