We worked during a 2011 Gamejam to produce "Understanding" in a 48 timeframe. Our goal was to create a narrative focused game that allowed us to communicate a few of our thoughts about growing up and dealing with our parents throughout that time. We developed the game in Unity 3D. David Payne and Tristan Moore were the designers of the game, Daniel Loo did props, Tristan Moore did environment art, and Chris Jennewein did programming.

Summary List Games
Understanding
Understanding

Understanding Indie

2 years ago Released May 13, 2012 Single Player Point and Click

Understanding was developed for a Mother's Day themed gamejam competition in 2011. We were experimenting with the process of creating a small, evocative...

Established
Apr 30, 2012
Privacy
Public
Subscription
Invitation only
Contact
Send Message
Email
Members Only
Membership
Join this group
Group Watch
Track this company
Game Statistics
Games
1
Released
1
Unreleased
0
Views
4,664
Views Today
11
Top 100
Most Popular
Top 100
Highest Rated