We worked during a 2011 Gamejam to produce "Understanding" in a 48 timeframe. Our goal was to create a narrative focused game that allowed us to communicate a few of our thoughts about growing up and dealing with our parents throughout that time. We developed the game in Unity 3D. David Payne and Tristan Moore were the designers of the game, Daniel Loo did props, Tristan Moore did environment art, and Chris Jennewein did programming.

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Understanding - Beta 1
Understanding

Understanding - Beta 1

May 13, 2012 Understanding Full Version (46.72mb) 0 comments

Here is the full install of Understanding! This is our first release of it so there may be some bugs or unfinished areas. Give it a try and let us know...

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Apr 30, 2012
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