Tender Claws is an independent studio working at the intersection of art and games. Most recently, we created “Virtual Virtual Reality” (VVR) a comedy satire about VR in VR that won “Best VR Experience” at the Google Play Awards 2017. This January we are premiering a new project at the Sundance Film Festival New Frontiers section: tendAR -- a digital installation / app that uses facial recognition technologies to ‘read’ human emotion and feed them to a virtual fish.

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PRY

PRY

Visual Novel

Six years ago, James – a demolition expert – returned from the Gulf War. Explore James’ mind as his vision fails and his past collides with his...

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View from the new office! Instagram.com

Jan 10 2018

RT @AlanZucconi: If you're looking for a better #gamedev resolution for 2018, do yourself a favour: skip the gym and learn shaders i… T.co

Jan 7 2018

The Verge 2017 tech report card: Virtual reality on @verge Theverge.com T.co

Dec 30 2017

RT @PlayStation: "So what is this, hole simulator?" Nope. This is Donut County, coming to PS4 in 2018: Live.playstation.com T.co

Dec 9 2017

RT @blasttheory: Are you an artist working in participatory, immersive, interdisciplinary or site-specific work? Then we'd love to h… T.co

Dec 8 2017

Super excited! Tender Claws is part of the @sundancefest New Frontiers 2018 Program! We will be exhibiting a humoro… T.co

Dec 6 2017

RT @Slamdance: As the body of analog communication is left to rot, DIG artists deconstruct the informational self-indulgence that… T.co

Nov 28 2017

IN LA? Hungry for some art/games, game art, art games with some of our favorite devs? Slamdance gallery opening Fri… T.co

Nov 28 2017

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