Spiral Nebula Development is a small game development group, currently focused on the project known as Once I Owned a Kestrel [OOK].

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HUD, Cleanup, and Misc

HUD, Cleanup, and Misc

[ook] Once I Owned a Kestrel

I spent a day working on the HUD (again). I went through a few iterations. Eventually per popular vote I am keeping it simple, for now... After working...

Particles, and engine progress

Particles, and engine progress

[ook] Once I Owned a Kestrel

Updates to the engine: Refactoring, restructuring, reorganizing. Particles. First steps toward a cross-platform build.

New, faster view-based GUI (with checkboxes!)

New, faster view-based GUI (with checkboxes!)

[ook] Once I Owned a Kestrel 1 comment

In the past week I have been very busy coding the new GUI and it is exactly what I need. I fully converted the code to the new GUI as well as added checkboxes...

Progress Update: "Universal Layout" Map Editor

Progress Update: "Universal Layout" Map Editor

[ook] Once I Owned a Kestrel 1 comment

For the love of play-on words, and perhaps the need for a good way of mapping the OOK universe, I have created and nearly finished Universal Layout...

Emergence of OOK

Emergence of OOK

[ook] Once I Owned a Kestrel 3 comments

Today I'd like to introduce everyone to this third OOK Gameplay Video. I have help off on posting until this video because I wanted to show off a bunch...

Planet Types

Planet Types

[ook] Once I Owned a Kestrel 2 comments

Hello everyone, This is my first news post in a while. If you have been watching OOK you may have noticed that there was a rather large gap between recent...

Modular Universe

Modular Universe

[ook] Once I Owned a Kestrel 1 comment

Until now I've been modeling in a free-form manor. While I have been trying to keep textures belonging to objects of the same race very similar, it's...