Overhype Studios is an independent game development studio from Hamburg, Germany. We are devoted to making excellent games that we want to play ourselves. Our games thrive to reflect the creativity, complexity and originality from the old days when game developers where passionate gamers, not corporate businessmen. Right now we are working on our first big project: BATTLE BROTHERS, a challenging turn based strategy RPG mix for PC, Mac and Linux

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Full Release!

Full Release!

Battle Brothers 1 comment

It’s here and it’s done! We’re excited to see the finished Battle Brothers graduate from Early Access and be fully released today, on March 24th...

Release Date: March 24th, 2017

Release Date: March 24th, 2017

Battle Brothers 1 comment

We’re excited to announce that after almost 2 years in Early Access, Battle Brothers will release in full on March 24, 2017.

Dev Blog #97: Getting There

Dev Blog #97: Getting There

Battle Brothers 4 comments

With all major features now in place, we’re making sure that everything works as it should and is properly balanced for you to play. At the same time...

Dev Blog #96: Wrapping Things Up

Dev Blog #96: Wrapping Things Up

Battle Brothers 1 comment

We’re beginning to wrap things up this week by finishing the last remaining items on our roadmap of things to make it into the final major update. The...

Dev Blog #94: New Weapons & Tools

Dev Blog #94: New Weapons & Tools

Battle Brothers 2 comments

Work is progressing well on the late game crises - all new contracts and twists are in the game now, and next up is implementing events and some remaining...

Dev Blog #93: Achievements & Trading Cards

Dev Blog #93: Achievements & Trading Cards

Battle Brothers 3 comments

We return from the holidays with our first dev blog this year. As announced in our roadmap to the finish line, Battle Brothers is about to receive Steam...

Dev Blog #92: Late Game Crises

Dev Blog #92: Late Game Crises

Battle Brothers 1 comment

Here we go with a dev blog many of you have been waiting for. After ambitions and retirement, late game crises, also known as the ‘Greater Evil’...

Dev Blog #91: Miscellaneous Improvements

Dev Blog #91: Miscellaneous Improvements

Battle Brothers

Work has shifted to the upcoming late game crises, the ‘Greater Evil’. It’s not quite ready yet to present it to you this week, so instead we’re...

Dev Blog #90: Retirement

Dev Blog #90: Retirement

Battle Brothers 2 comments

Following up to last week’s dev blog about ambitions, this week we’re taking a look at the second upcoming feature that’s there to give your campaigns...

Dev Blog #88: The Key Visual

Dev Blog #88: The Key Visual

Battle Brothers

This week we present to you our final key visual for Battle Brothers and dive a bit into the visual evolution of our game over the last four years. Why...

Dev Blog #86: The Ancient Dead, Part II

Dev Blog #86: The Ancient Dead, Part II

Battle Brothers

This week we conclude our presentation of the ancient dead with the reimagined vampire and an entirely new opponent. If you haven’t read the first part...

Faction Reveal: The Ancient Dead, Part I

Faction Reveal: The Ancient Dead, Part I

Battle Brothers 2 comments

We've put to rest the old skeletons only to resurrect them as the 'ancient dead'. This week we're taking a tour through their new lore, weapons and armor...

Dev Blog #79: Progress Update - Injury Mechanics

Dev Blog #79: Progress Update - Injury Mechanics

Battle Brothers 1 comment

Battle Brothers, as you know, is a game about managing a mercenary company. This week we’re talking about a new aspect to manage both on the battlefield...

Taverns, Tracking and Tutorial!

Taverns, Tracking and Tutorial!

Battle Brothers 2 comments

More features join the list for the update on February 29th this week. We implemented a completely new Tutorial, added Taverns and Tracking. Taverns are...

Update date announcement, customizeable appearances and more!

Update date announcement, customizeable appearances and more!

Battle Brothers 3 comments

The big worldmap update will be published on the 29th of February! In other news players will then be able to fully customize the looks of all their Battle...

Camping, Specialized Shops and more!

Camping, Specialized Shops and more!

Battle Brothers 6 comments

In this developers blog we have new features like camping, filters for sorting items, scouting enemy parties and an explanation of specialized shops...

Oceans, Sea Travel and big Update Preview

Oceans, Sea Travel and big Update Preview

Battle Brothers 2 comments

In this weeks update we talk about oceans and sea travel and we also give a big overview on what to expect in the worldmap rework update that is coming...

Factions explained part two

Factions explained part two

Battle Brothers 2 comments

Last week we’ve talked about the introduction of different human factions to the world of Battle Brothers, another important feature that will change...

Dev Blog Update on Village Screens and new Worldmap Terrain

Dev Blog Update on Village Screens and new Worldmap Terrain

Battle Brothers 1 comment

This week we've been hard at work implementing both the new village screen we talked about last week, as well as finding an overall visual style for all...

Rework of the Village Screens: Dev Blog #53

Rework of the Village Screens: Dev Blog #53

Battle Brothers 4 comments

After talking about the general worldmap generation in our last blogpost, this week we’re going to take a look at some of the changes and additions...

Goblin Faction Reveal: Lore, Units, Weapons

Goblin Faction Reveal: Lore, Units, Weapons

Battle Brothers 1 comment

We’re excited to finally be able to reveal the newest addition to the world of Battle Brothers: The Goblins. They come with unique characters, skills...

Orc visual rework, Goblin update next week! Dev Blog #50

Orc visual rework, Goblin update next week! Dev Blog #50

Battle Brothers 2 comments

You’ve already read the headline: The ‘Goblin Update’ will go live next week! Break out your heater shields, dust off your helmets, bid your savegames...

Character Backgrounds, Goblin Teaser and Visual Rework

Character Backgrounds, Goblin Teaser and Visual Rework

Battle Brothers

All the different Goblins have made it into the game now and are being tested and balanced. All their sounds are done as well - the most extensive work...

Throwing Weapons, Ranged Combat and Visual Makeover Continued

Throwing Weapons, Ranged Combat and Visual Makeover Continued

Battle Brothers 1 comment

The first Goblins have made their way into the game and are now being playtested. While that's going on, as always, we've implemented a bunch of smaller...

Wardogs, new Armor Mechanic and Visual Revamp

Wardogs, new Armor Mechanic and Visual Revamp

Battle Brothers 1 comment

Work continues on implementing Goblins. While that’s going on, we’re also doing some things that have been on our todo list for some time – adding...

Progress Update: Worn Armors and Goblin Preview

Progress Update: Worn Armors and Goblin Preview

Battle Brothers 1 comment

As we explained previously, the next update to the game will take us a few weeks to get done. In the meantime we invite you to take a look at what we're...

Dev Blog #43: Introducing the Event System

Dev Blog #43: Introducing the Event System

Battle Brothers 1 comment

As previously announced, the first item on our roadmap is the introduction of an event system for the game. Today’s update to the game adds just that...

Battle Brothers released to Early Access!

Battle Brothers released to Early Access!

Battle Brothers 3 comments

We just released Battle Brothers into Early Access! You can get it on Steam or our website. There are different packages available if you want to support...

Let's Play continued and update on the Early Access

Let's Play continued and update on the Early Access

Battle Brothers

Get a good impression of the Early Access version of our turn based RPG tactics mix Battle Brothers with our own Let's Play series. We are still preparing...

Early Access Preview: Let's Play Battle Brothers Episode 1

Early Access Preview: Let's Play Battle Brothers Episode 1

Battle Brothers

To shorten the wait until the start of the Early Access we have a brand new Let's Play of the game for you!